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Found 2 results

  1. Hi, has anyone tried fading mesh without transparent material? I have many meshes i'd like to fade once, it would be a weird solution to redo all material just for this small effect. Has anyone tried anything similar? Thanks
  2. Basically, my scene works like this - Player is at welcome screen (photo 1) And when the player presses the [spacebar], the next scene loads the Main Menu (photo 2) The space bar script is - function Update() { if(Input.GetButton("Jump")){ Application.LoadLevel("1. Menu 2"); } } My question, can someone please make a script where when the space bar button is pressed, the scene fades out and fades into the main menu? Thank you so much!!
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