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Found 2 results

  1. Hi everyone, I have a script for open and close a door and I want to make that the sound close have a delay of 1 second. Does anyone know how i can do this ? this is my function for closing the door: if (Input.GetButtonUp("Fire1") && IsOpen && CanOpen) { StartCoroutine (Closing ()); IsOpen = false; audio.PlayOneShot(close); }
  2. Hi everyone, I have a script that play randomly audio and now i want a delay after every sound. I tried using waitforseconds function but i cant get it to work. this is the script: var sounds: AudioClip[]; InvokeRepeating("PlayRandom", 0, 1); function PlayRandom(){ if (audio.isPlaying) return; audio.clip = sounds[Random.Range(0,sounds.length)]; audio.Play(); } Thanks
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