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Found 5 results

  1. Hello there, let you tell me a short funny story. A friend of mine is playing and practising with a Rubiks Cube the past few months. He's pretty good at it. His personal record is 2 minutes, 12 seconds. Today (10th of April) we went to the Media"library" to practise Physics by ourselves (making short tests etc.). After 3 tests both of us accomplished we had a break. So my friend really loves playing with a Rubiks Cube but this day he forgot to take with him to school. So he decided to find one digital version of it, just by searching on Google. He found one, and made it under 2 minutes and 16 seconds. But then... (here it comes) The graphics of this digital Rubiks Cube were very simple detailed. After you've finished the game, the screen will play a sort of cutscene; the camera is just zooming out and the Cube is falling apart. But even THIS stupid simple cutscene was SO extreme for the PC it couldn't handle it. The computer's monitor started to give weird blue lines on the screen in several directions. Also the framerate became lower and lower. Then a black-screen shortly and (it's a Windows 8 machine) there appeared a message which was telling that "this PC couldn't handle this (Graphic Card error)", and a error-code was written. This error-screen was with a lightblue background. "Restarting pc in 30 seconds" My friend couldn't stop laughing after this happened. He said like "Soo..... If you win the game, the machine gives up. So technically no-one said to me I have won the game". "I do; You have won the game!" -Blockfighter298
  2. Hi everyone, I have a scene where the player can move and rotate a cube by touch. So the player can touch anywhere one the screen and move the cube but I wanna make a collider where the cube can go through. What is the best way to do that?
  3. Hi everyone, I need a little help by something that i cant get work. Im totally a beginner in scripting and unity and want to do a small android game. So i have a cube in a scene that can be moved and rotated by the touchscreen, now in a other scene I have the same cube and I want that if the cube in the first scene gets moved the other cube goes to the exact same lovation. I hope anyone can help me. thanks
  4. Hey guys I have a Script that creates a cube on pressing left mouse button and deleting cubes on pressing right mouse button but I also want to play sound on placing or destroying cubes like a placing sound for placing a block and a destroying sound for destroying a block. If somebody can help me it would be very nice thx! Heres my Script!: var Block : Transform; var textureIndicator : GUITexture; private var textures = new Array(); private var selectedTexture : int; function Start(){ Screen.lockCursor = true; textures = Resources.LoadAll("Textures", Texture); } function Update () { Screen.lockCursor = true; if(Input.GetKeyDown(KeyCode.E) && selectedTexture < textures.length-1){ selectedTexture++; } else if(Input.GetKeyDown(KeyCode.Q) && selectedTexture > 0){ selectedTexture--; } textureIndicator.texture = textures[selectedTexture]; if(Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1)){ var ray : Ray = Camera.main.ScreenPointToRay(Input.mousePosition); var hit : RaycastHit; if(Physics.Raycast(ray,hit, 50) && (hit.transform.tag == "Block" || hit.transform.tag == "Terrain")) { if(Input.GetMouseButtonDown(1)){ var buildPos : Vector3; if(hit.transform.tag == "Block"){ buildPos = hit.collider.transform.position+hit.normal.normalized; } else{ buildPos = Vector3(Mathf.Round(hit.point.x), Mathf.Ceil(hit.point.y), Mathf.Round(hit.point.z)); } var newBlock : Transform = Instantiate(Block, buildPos, Quaternion.identity); newBlock.renderer.material.mainTexture = textures[selectedTexture]; newBlock.tag = "Block"; } else if(hit.transform.tag == "Block"){ Destroy(hit.transform.gameObject); } } } }
  5. Hey guys at the moment I´m making a game called CubicZombies and I wanna make a ingame level where my player can play on but I dont have any idea how to do 3D Modelling with Blender and I cant buy other programms like Cinema4D or Maya so I asked me if there is a FREE Editor or Asset for Unity that alows me to klick on a place and it will place a block there. But it must work that I have the scene I created ingame!!! HELP ME!
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