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  1. About the developer. Hi, Isaak Eriksson from Luxembourg here. So lemme introduce myself. I'm actually doing an economics bachelors degree at the moment, but programming has always been my hobby. I took payed online courses, google hangout courses, and tought myself how to write in code. C++ brought me to Unreal Engine and worked with it for 3 years. But I never managed to work on a successful game. I just make my own assets to sell to other developers. 2D to 3D PREVIEW This new asset was designed to accelerate your 3D asset production speed by being able to convert 2D image formats (PNG, JPG, GIF, BMP) into 3D mesh but maintaining a low poly-count with multiple layers. The conversion is made possible by highly optimized multi-threaded code which supports large image resolutions. And with a custom window that's built for easy use, you've got an asset that can convert on the click of a button. Coming Soon... -Create beautiful levels in seconds; Create characters in seconds. There's no need for experienced 3D modelers. There are no boundaries to what you can do! -No annoying DLL files. Source code included. -Apply custom filters including transparency and depth. -Set the amount of voxels per pixel. -Customize the layer per color of your sprite. -Supports every Unity compatible format if converted into Sprite. -Supports the following raw formats: JPEG, BMP, PNG and GIF. Screenshots Contact Me I am a very open developer and if you email me at isaak.eriksson@gmail.com I will respond quickly. Talk to me and I can serve you the strongest cup of coffee, there's no need to hesitate.
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