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Found 2 results

  1. Hi everyone, I have a door that opens and its rotated then, so the problem is there that the boxcollider which defines the area where you can open the door, moves to. So how can I make that this boxcollider does not move when the door moves? Thanks
  2. Hi everyone, I have a scene where the player can move and rotate a cube by touch. So the player can touch anywhere one the screen and move the cube but I wanna make a collider where the cube can go through. What is the best way to do that?
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