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Found 1 result

  1. Johannes

    Device Details

    Hey, This is a small script i made that is used to display a device's (PC, Tablet, Phone) details. I made this for a benchmark I'm working on. This is adjustable and very simple, thought someone might find it useful in their own work. using UnityEngine.UI; using System.Collections; using System.Collections.Generic; using UnityEngine; public class Device_Details : MonoBehaviour { public Text Device_Model_Text; public Text Graphics_Device_Text; public Text Graphics_Memmory_Size_Text; public Text Processor_Type_Text; public Text System_Memmory_Size_Text; public string Device_Model; public string Graphics_Device; public float Graphics_Memmory_Size; public string Processor_Type; public float Processor_Count; public float System_Memmory_Size; void Update () { Device_Model = SystemInfo.deviceModel; Graphics_Device = SystemInfo.graphicsDeviceName; Graphics_Memmory_Size = SystemInfo.graphicsMemorySize; Processor_Type = SystemInfo.processorType; Processor_Count = SystemInfo.processorCount; System_Memmory_Size = SystemInfo.systemMemorySize; Device_Model_Text.text = Device_Model; Processor_Type_Text.text = Processor_Type + " X " + Processor_Count; Graphics_Device_Text.text = Graphics_Device; Graphics_Memmory_Size_Text.text = "Graphics Memmory Size" + " " + Graphics_Memmory_Size + "MB"; System_Memmory_Size_Text.text = "System Memmory Size" + " " + System_Memmory_Size + "MB"; } }
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