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Hello, I making Google Services for my app. When I starting app, google authentication don't shows. I am imported Google Play package version 5.9 from GitHub, then I am setup Android in "Window" with right IDs, then added initialization and activated PlayGames in my script, after it I am added "Social.Authenticate()" in "Start", but it returns "false" of "success", I am cheked many variants to solve it, like a: changing SHA-1 keys in google console, changing strings in Temple_Manifest.txt, cheking all IDs, change call from "Social." to call from "PlayGamesPlatform.Instance.". But it is not helping. I am using Unity version 2017.4.0.f1