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So over the past 4-5 days i have been on off modelling and this is what i ended up with after saying it would be a quick test for tessellation haha. Next is Optimization (Without Turbo-smoothing is 35,000 Triangles with a ton of room to lower, 6,000 is the target for Game ready maybe lower!) Overview of model! HIGH POLY - 2 MILLION TRIANGLES! First person views! Feedback is welcome so lemme know if you like them or not!! UPDATE: Low Poly Completed! 4/2K Normal Map LOW POLY 5,300 TRIANGLES!
So well i set myself a challenge to create a FNP90 at the same time i set my modeler (Darknet) to make an MP7. NEW RENDERS!!! 31/03/2013 I used 3D Studio Max 2012. Anyway here the High poly renders. Poly count is just in the million mark First person perspective. Side Veiw Angled Veiw NEW RENDERS : 31/03/2013 If i make anymore Models ill add them to this topic. ALSO just to calrify this. DO NOT ASK TO DOWNLOAD THIS MODEL OR ASK ANYONE TO GIVE YOU THIS MODEL. IT IS FOR SHOWCASE ONLY!
So if you guys dont know the battlefield 4 game-player reveal trailer has been released. Check it out! What are you most looking forward to about this game!!! I love the open battles and the large scale battles. not to mention the destruction system.