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Found 11 results

  1. Version 1


    Hello! This is a new version of the Low Poly Environment assets I uploaded a while ago, The old one I only updated to Unity 4. However, this one is compatible with Unity 5, if you are still using Unity 4, the old one is still available This package contains: 2 Tree types, 2 Pine tree types, 4 rocks, and a lily pad, Feel free to use these assets for any of your projects! I also made a Speed Level Design video using these assets! Here is the link to it:
  2. Hey everyone! Its been a little bit since I've posted and that's because I've been working on a cartoonish/low-poly shipyards asset. It finally got approved and released on the asset store so I would be honored if you wanted to check it out! Store Page - https://assetstore.unity.com/packages/3d/environments/urban/cartoon-shipyards-124154 Showcase Video - -Features-Buildings- 2 Storage houses- 1 Loading house- 1 Bridge- 1 WarehouseVehicles- 1 Aircraft carrier- 1 Jet- 2 Trucks- 1 Forklift- 1 Trailer- 1 Barge- 1 TrainProps- 1 Barrel- 1 Cardboard box- 1 Chain link fence- 1 Crane- 6 different shipping containers- 1 Dirt pile- 1 Rock debris- 1 Electrical Box- 2 fence types- 1 Radio tower- 1 Road block- 1 Sand crate- 2 signsEvironment- 1 Tree- 1 Bush - Slap Chicken Games 2018
  3. HI Today I came to bring a pack of 3d models of Battlefield 3 hope you like it Download Link: *link removed*
  4. Cancelled.
  5. [ 7 Models Total ] [ Axe ] [ Bow and Arrows ] [ Chain Sword ] [ Dagger ] [ Long Sword ] [ Mace ] [ Semi Sword ] Feedback is apreciated. Tnx Axe Bow and Arrows Chain Sword Dagger Long Sword Mace Semi Sword [ Off Topic ] I need a person to help me with the texturing for this pack and more, I`m giving profit share for every sale of the models. Tnx and have a nice day
  6. Low Poly Modular Medieval Architecture pack suited for top down games / Total Models : 15 / Usage : Comercial & Non-Comercial Pack Contains : - Window - Door - Castle Door - Castle Gate - Tower - Stairs - Ladder - 2x Building Types - Wall (Left and Right side) - Corner Wall (Left and Right side) - 2x Wood Plank Types Preview done in Unity 4.5.2f : Download .Unitypackage (package contains 2x demo scenes / Source files / Prefabs) Download .fbx Feedback on the pack is appreciated. Tnx
  7. Version V1


    This is a free Sample of a few mocap data that i have recorded in an empty room. They weren't recorded perfectly they were tweeked to produce cleaner movements . DeJaVu Studios
  8. NEW PACKAGE! A pack loads of people have been asking for. The Buildings Pack v.2 Version 1 might not be found on this site as we've updated and gotten rid of some links as they were not upto the current standards we possess. Just download and import! Furthermore, you are not required to post credits or anything of that sort. You may duplicate, redistribute and so forth. Download! IMAGES:
  9. Hello how are you? would need to help me with something I do not understand. I am using unityCar, and everything is perfect, very good .. but I have a problem I do not understand and I can not fix ... I drive the vehicle at high speeds (350 kmh) and destabilizes the car loses grip of the road .. which when you want to turn left or right wheels lose grip .. unitycar have used some of you? someone had this error and fix it? I'm from Argentina .. forgive me if I do not understand .. I hope you can help if anyone has unityCar, and wants. Ask Me and I think a post for everyone. bye
  10. Hi guys, i have seen quite many times before members that talks about destructible buildings, so in approximately one hour i create a simple kit! [spoiler=How it works]How it works : You need to create a game object and then inside this attach the script "Destruction", then add in this game object 6 models, 1.) is the building with out any damage 2.) is the building with 20% damage 3.) is the building with 40% damage 4.) is the building with 60% damage 5.) is the building with 80% damage 6.) is the building with 100% damage (Destroyed) now make the Mesh Renderer false to all except the first one Now attach all of them in the script (like the example project) Attach the sound for the damage if any, Add an audio source and attach it! Select if you want to disappear the building when is totally destroyed! [i didn't add real model of building since i'm not a modeler so in order to understand how it works i just add cubes as models with different material so it would be visible when it damaged] You need to create an other script to apply damage (in the example i just add a button inside the script, disable the GUI void to remove it,to apply damage from other script use : Destruction.takedamage = 10; //Amount of damage Note it is just use script and no effects, add them if you want! Full project : http://www.mediafire.com/download.php?38aqf42p3hb7za6 Just Package : http://www.mediafire.com/download.php?kd2ec17dgi9tfkx
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