Jump to content
This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.


  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral

About Russell_Dew

  • Rank
  • Birthday July 25
  1. Hello, I making Google Services for my app. When I starting app, google authentication don't shows. I am imported Google Play package version 5.9 from GitHub, then I am setup Android in "Window" with right IDs, then added initialization and activated PlayGames in my script, after it I am added "Social.Authenticate()" in "Start", but it returns "false" of "success", I am cheked many variants to solve it, like a: changing SHA-1 keys in google console, changing strings in Temple_Manifest.txt, cheking all IDs, change call from "Social." to call from "PlayGamesPlatform.Instance.". But it is not helping. I am using Unity version 2017.4.0.f1
  • Create New...