Jump to content
This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.


  • Content Count

  • Joined

  • Last visited

  • Days Won


nika7586 last won the day on March 21

nika7586 had the most liked content!

Community Reputation

152 Excellent

About nika7586

  • Rank
    3D Artist
  • Birthday 12/24/1998

Contact Methods

Profile Information

  • Gender
    Not Telling
  • Location:
  • Interests
    3D Modeling

Recent Profile Visitors

2,234 profile views
  1. nika7586

    Prop/tool pack

    New wrench in family
  2. nika7586

    Prop/tool pack

    Trowel and Hammer ball peen wood handle edition
  3. nika7586

    Prop/tool pack

    this is high poly , i make large shapes in high poly and surface small details in substance painter
  4. nika7586

    Prop/tool pack

    like you said its for practice wanted to make/work with different materials than weapons , i really like working on guns but always wanted to try working on smaller props and so that why stated working on a pack , its fun small project
  5. nika7586

    Prop/tool pack

    another hammer
  6. nika7586

    Prop/tool pack

    hello guys started working on prop/tool pack for selling purpose . pack price would be 10 $ and will contain 32 models or more . this is models i have already finished working on, C&c welcome . For 3d viewer: https://www.artstation.com/nika7586
  7. hello everybody have not posted here long time i have missed this forum, so anyway i am working on little horror project and streaming modeling progress on twitch you can watch stream here : and if you want to follow game development progress please join our discord: https://discord.gg/w8ZtMfm
  8. i didnt finished m4 and i dont think i will finish it , if you want i can share model and you can check what have i done
  9. i have used maya and blender before but my favorite was 3ds max because interface , but in the end it really does not matter with software you use its all same
  10. if you dont have any knowledge of modelling any software would be little hard in beginning , and no 3ds max is not hard to learn
  11. started learning substance designer C&C welcome
  12. thanks guys, and i dont think polycount of high poly version would be any problem because game ready version will be around 10 or 12k polys
  • Create New...