Jump to content
This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.


  • Content Count

  • Joined

  • Last visited

  • Days Won


Everything posted by TalkZer

  1. TalkZer

    Trademarked weapons in games

    I want to get into development back again, I don't want to get any of my games into the market. But I still have this question: Do you really need to pay or at least, talk to the weapon manufacturer so they allow you to put their trademarked weapons into your commercial game? For example, i've made an HK Usp 45. for a paid game, so the producer, or any developer of the team has to contact HK so they allow the team to share the game without any possible lawsuit? I have this question because you have to do this for licensed cars(Toyota doesn't want to appear in games anymore, so no more Toyotas in games) and since cars are trademarked, weapons too.
  2. TalkZer

    Trademarked weapons in games

    oh, I thought that also the weapon's design was trademarked.
  3. UPDATE 2 RELEASED, THANK YOU GUYS. CHANGELOG -4 New weapons(Taurus .889, UMP-45,RPG-7, SCAR-L) -UI -Simple AI -Blood Screen -Viewpunch(shake when there's recoil) -Post Process. About This is an FPS game(With no particular name) that i have been working like a month. Everything you see here is completely made from scratch(Except for crosshair and zombie model) by a guy which is 12 y/o. Using blender, Gimp. It started as a low poly fps at first. Yes, the models and textures aren't really good, even the animations are bad. What do you think? Feedback is appreciated. VIDEO(Newest Update) Working On: Score Wave System Grenades Maps 2 new weapons for now(Double barrel Shotgun & Crossbow)
  4. TalkZer

    Ammo Type - Bullets vs Magazines

    Bullets are the thing you fire. Mags are the chargers that have the bullets inside and have to be loaded in a gun so it can fire bullets
  5. TalkZer

    UnityEditor AutoSave

    This is a masterpiece, so simple and so useful!
  6. TalkZer

    Giant Terrain Generator

    Well explained, easy to edit and free. What a time to be alive, might use it if i'm in trouble, thanks.
  7. TalkZer

    Could this be real?

  8. TalkZer

    Pylow Release on Steam!

    Thanks for pointing that out, sorry.
  9. TalkZer

    Pylow Release on Steam!

    Amazing work! there are still some visual bugs in the ragdolls(like scaling and flying out of nowhere) but the idea and the style it's so unique and fresh!
  10. TalkZer

    Our Start

    I am nostalgic, so... let's talk about our past, when we started with Unity, what did you guys do?(from a (game?), modelling and scripting perspective) This will be bad to say, but at my start, i had like 9 years when i started with Unity 4(2015) because spanish game developers(who are youtubers, too) said Unity 5 was bad because they changed scripting I made an "FPS" really bad that you could fire 60 bullets a second thanks to a guy which had a tutorial playlist(ON HOW TO DO A COD-LIKE GAME IN UNITY 10/10 TITLE) Then i made other bad proyects until i forced myself on learning coding in winter 2017.
  11. TalkZer

    Unity doesn't accept blender animation file ?

    Press I in the 3D view Edit: Sorry for late response.
  12. TalkZer

    Unity3d RPG Updates (UPDATED)

    Also, the enemies attack way too far of the player
  13. TalkZer

    Our Start

  14. TalkZer

    Unity doesn't accept blender animation file ?

    Go on Blender and with your animation(in the dope sheet) go to 3D view, press I and "Whole character" in your animations(if you have many)
  15. TalkZer

    Unity3D - "Generic" FPS - Update 2

    HERE IT IS! Update 2!(see the main Post)
  16. TalkZer

    Assertion: should not be reached bug

    Then it's a Unity error, maybe something crashed inside Unity during the process of reimporting If you see the error, it says "mono" maybe you need to install Mono.
  17. TalkZer

    Assertion: should not be reached bug

    Did you click on the error to see what causes it?
  18. TalkZer

    Unity3D - "Generic" FPS - Update 2

    Update 2 coming. I've also changed the arms tho
  19. TalkZer

    Free Maya texture request ?

    Search "Sandstone texture" and scroll down a bit.
  20. TalkZer

    Multiplayer FPS Update #5

    Seems good. Are models and animations placeholders? other than that, great job coding.
  21. TalkZer

    Unity3D - "Generic" FPS - Update 2

    Guys, would you like that if i use a RPG and the rocket explodes near the player, it will transform to a ragdoll and fly but not die?
  22. TalkZer

    Bullet Penetration

    I don't really need the code itself, i just need the logic. How do i make that the raycast not only hits an object, but the object behind it. Like penetration? And no, i don't use the proyectiles way, I use raycasts.
  23. TalkZer

    Unity3D - "Generic" FPS - Update 2

    Working on a new Weapon!
  24. TalkZer

    Unity3D - "Generic" FPS - Update 2

    Thanks. I attached it as "generic" because i have no clue where to go. I mean, I can make this as a multiplayer fps or just as a zombie shooter(since i worked with Unity AI before)
  25. TalkZer

    Unity3D - "Generic" FPS - Update 2

    I think doing the stuff it's sometimes faster than downloading it.