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BUCKFAE

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About BUCKFAE

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  • Birthday 08/09/1997

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    Germany

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  1. Thank you. Any way to solve my other problems?
  2. I don't plan to make the project payed anyway, thank you very much
  3. Wait? I can't use the whole project? Do i have to buy some other weapons? sorry, i am bad at english.
  4. So yes, i am still using the FPS-Kit. And i still love it (C# version). Thank you very much. But there are a few things i'd like to know: I'd love to change the projectile. My friends thought it would be very fun if you would shoot e.g a car or a barrel instead of the projectile? Yet, i did not manage do do that. I tried to change the Projectile Prefab http://prntscr.com/f17gq and i attached the Projectile (Script) and addet the smoke and the Explosion. I also tried to change the tag to projectile. and another thing: if i try to enter the buggy the camera looks like this: http://prntscr.com/f17fuz but i want it to look like this http://prntscr.com/f17g2g (the camera should look at the vehicle from behind) How can i fix this?: http://prntscr.com/f17jey obv i don't want that. Or is there no workaround? And last but not least? Am i allowed to use the fpskit in my game?
  5. Thank you very much. I will try to learn how to use this. It's FuseCC from the Creative Cloud, am i right?
  6. Oh, if there is a better model w these animations or you have one, i may use that instead
  7. So i am using this asset for my Game: https://www.assetstore.unity3d.com/en/#!/content/30232 I really like the model and anything works fine. But i do need more animations: Jump at the player, and crawl at the floor, climb on sth and so on. First question: Am i allowed to do that? I am changing the asset, or at least i am adding sth to my game. Can i use it in my game anyway? And more important: How would i do these animations? I tried really hard and i failed even harder. May anyone do these animations for me? Or can teach me how to do them properly? I can pay you if you can help me.
  8. 17, auch aus Deutschland. Ich bin komplett neu wenns ums Programmieren geht, hätte aber Bock zu helfen ^^ Könnte mir Lv - Design vorstellen. Vor allem würde ich bei dem Projekt was lernen wollen :3
  9. BUCKFAE

    Navmesh problem

    Oh and maybe children are static or sth like that. Maybe this is an option for you: http://u3d.as/7ka
  10. BUCKFAE

    Navmesh problem

    Last thing you could try is to set step height like up, bake and then back to the 0.4 and bake. And obv, restart computer and anything. Just saying this because i sometimes forget this and try to fix errors for hours that can be solved easy with a restart of the pc.
  11. Edit: My Bug (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak does not affect the game. Me "le dumbass" forgot that i runned my wallpaper engine in background. My cpu simpely can't handle both, the game and the animated wallpaper. As it doesn't affect the game imma just going to live with it.
  12. BUCKFAE

    Navmesh problem

    Maybe sth with weired Collider? Anything static that shouldn't be static?
  13. ohw yea, btw any way to shorten this? Like do 10 times? function Start() { Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); Spawn(); InvokeRepeating("Spawn", spawnTime, spawnTime); }
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