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Mufabil45

Member
  • Content Count

    89
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Mufabil45 last won the day on September 14 2018

Mufabil45 had the most liked content!

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About Mufabil45

  • Rank
    Member
  • Birthday 02/18/2001

Profile Information

  • Gender
    Male
  • Location:
    Somewhere In Indonesia
  • Interests
    Horrornya game Dev, cool drop, Tahu Bulat, dank memes

Recent Profile Visitors

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  1. Greetings, I have a question, seems like my quality render distance is really low. I was try to increase it but seems like I don't find any option to tweak it. Did I miss something , please it would be lovely if you tell me what I'm missing ? https://ibb.co/HnrnPxG (please check the image)
  2. @UnityGamesRoland i found this solution on reddit and yet i didn't really use rendering pineline anyway yes i already checked that unity beta, its really awesome
  3. The problem's solved, i remove Lightweight Rendering Pipeline from package manager.
  4. Greetings I don't understand why i can't see any details/grass in my terrain this bug is also occurs in previous Unity version, then i hear that Unity Beta has Terrain update so i tried to update unity version but the error didn't go away. Any idea why ? Thanks in advance
  5. @geckooit's actually a table, thanks for your lovely comment, I'll add more elements soon
  6. @Zac_ @UnityGamesRoland thanks for your advice!
  7. Here is my main menu concept of my upcoming game, any advice or opinions?
  8. @OcularCashthis time you don't need to do that cause when that script on your gameobject, the changes will saved
  9. Greetings guys I found this simple yet awesome script for your project. I'm not making this script so just want to share with you guys. Usage Just Add "Save Play Mode Changes" to your desire GameObject then you are free to edit that GameObject during Play Mode without getting reseted it Link : https://github.com/inkle/Unity-Save-Play-Mode-Changes
  10. @oxydy Greetings from your friendly neighbors Indonesia. How long you learn Unity?
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