Jump to content
This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.

jackcrosa

Member
  • Content Count

    32
  • Joined

  • Last visited

Community Reputation

1 Neutral

1 Follower

About jackcrosa

  • Rank
    Premium

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. jackcrosa

    Enemy Ai

    I have a model with a couple of animations , how can i make an enemy ai out of this , thank you
  2. jackcrosa

    Multiplayer kit

    Hello everybody , I made a setup between two pc's both has hamatchi installed and I connected both of them together . When I play the game and I make a game , It works but when i go to my other pc there is no server in the server list .. Can somebody explain exactly how to connect two computeRs using the multiplayer kit ( Hamatchi if possible) Thanks alot <3
  3. jackcrosa

    How to make a checkpoint ? :P

    If a player hits a trigger and then dies his position is changed to the trigger spot , a script would be great (js) thanks alot <3
  4. jackcrosa

    Code error

    Thanks alot bro , you are the best <3
  5. jackcrosa

    Code error

    Ahh Another error unknown identifier 'currentScore' thanks alot <3
  6. jackcrosa

    Code error

    var scoreForNextLevel = 50; if(currentScore >= scoreForNextLevel)} application.LoadLevel(level); // level would be the name of the level you wanted to load } Error : Expecting EOF , found '}' still dosent work , can you tell me the full code please , thanks alot
  7. jackcrosa

    FPS Kit Multiplayer v.0.3!

    Okay , I am a total noob When I open both of my pc's , then I creat a server . Now on the second pc when i press connect as client nothing happens , do i need any other programs or change the port or smth help
  8. jackcrosa

    Code error

    // look in scoremanager in the fps kit for the variable that hold the score. var scoreForNextLevel = 1360; if(currentScore >= scoreForNextLevel)} Application.LoadLevel(level); // level would be the name of the level you wanted to load { (error code ) : (7,1): Unexpected token: }. Whats the problem , its written in js .\ Thanks
  9. jackcrosa

    Help with the pause menu

    Thanks alot
  10. jackcrosa

    Help with the pause menu

    The old pausemenu script is no longer working , when I upgraded from 3.5 to 4 it stopped working is there a solution? ( I dont want the new pause menu included in the new fps kit) Is there a way to just fix that script , thanks
  11. jackcrosa

    MMORPG StarterKit (Multiplayer)

    fix the link please
  12. jackcrosa

    How to spawn zombies fps kit 4.0

    oh that works , but still facing a problem with zombie2 prefab , when I play the game he dosent atack me , because in the inspector no target is assaigned when i go to the project and search for player prefab and add the target , it dosent work help
  13. jackcrosa

    How to spawn zombies fps kit 4.0

    Hello , as the topic says , I cant find a way to spawn zombies (only fps kit 4.0). When I add the enemyspawner prefab no zombies spawn , also when i try to add a zombie2 prefab it dosent attack the player because it dosent have a target when I put the player prefab in the target , the zombies moves but dosent atack the player ... this is weird . Is it just fps kit 4.0 or just me ? thank yoouuu <3
×