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davidwhiterock27

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davidwhiterock27 last won the day on February 18

davidwhiterock27 had the most liked content!

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About davidwhiterock27

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    Austin

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  1. Thank you for such an amazing kit. I made an army men mod from your kit for a class in school to show off my level design project. I chose your kit because I found it to be free. It's the perfect solution for a top ramen-surviving college student like me that can barely afford anything on the Unity app store. Very quickly I think it's important to mention that I don't have any intentions to make a commercial game from your FPS kit. I'm sure you wouldn't like that. Moreover, after dissecting your game and trying to make my own enemies, I came across a variety of issues. I made my enemies exactly like yours and yet they walk up to the player but don't shoot. I shoot them and they run away. Therefore I wanted to ask, how did you set up your enemies? Perhaps more specifically how did you make them fire and attack the player? I was wondering if perhaps quick documentation would be a good idea. I would love to learn more about how you set up this kit; if you have the time. Also, I noticed an issue where the AK clip doesn't show up on reload animation and for both guns there is no ammunition pickup. Anyhoo, you're kit is amazing and using the Unity HDRP render pipeline makes everything look even more amazing. I'll add some screenshot bellow.
  2. Understood, I get where you're coming from. Thanks for the reply.
  3. Hello, I'm David. I'm not sure where is the best place to ask this but I'll ask here. I have a request for someone to create a tutorial on how to add enemies that shoot at you and that affects the player's health. I'm not a programmer yet I dreamed of making FPS levels and having them tested in an FPS game. I'm never going to use your project commercially nor ever claim it as my own. I just want something I can have personal fun with and test level design ideas. I've tried for two weeks to get this to work using a variety of tutorials, but because my knowledge in unity is very basic, little experience in coding, and do to a lot of what i see as cross referencing scripts and prefabs, I was unable on achieve this idea. Because of work and college, spending too much time on this has proved to be a great challenge. If anyone could be so kind as to make a tutorial in the AU_FPS_KIT v1.6 kit, I and I'm certain others would greatly appreciate it. Thank you.
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