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BlazenUpGames

Member
  • Content Count

    135
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About BlazenUpGames

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    Member

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  • Gender
    Male
  • Location:
    UpperSandusky, Ohio
  • Interests
    Video Games
  1. well ima glad to see ima not the only one. I got tired of all thre shit. so i stoped posting anything
  2. yall the fuss is about me. Iam glad too see iam not the only one people fd with tiss funny though.
  3. i like your work. anyways i am glad to see nobody has forgottten me.
  4. I am going to make some other weapons. This was just something i made just messing around. I was going for a raygun type of look. That did not take ammo. Instead this weapon recharged its ammo. Something simular to how the phaser works on star trek.
  5. does this device work. if so i will try to build it.
  6. LIKE I SAID SOME PUNK LIKE YOU AINT GOING TO RUN ME OFF. AND IF IT IS SOMETHING I AM WORKING ON I HAVE EVERY REASON TO POST IT LIKE EVERY ONE ELSE SO BOO. JUMP CRICKET JUMP.
  7. He did make the model it is part of his base kits. The base kits are made up of multiple pieces that you use to design your own model from them. I purchased all of these from him and combined all the kits together for fast proto-typing. The model by it self can not be purchased from the store. However if you buy all of his base packs and combine them you will be able to duplicate the model i showed. And yes the maps are part of his base model kits. So there is not no bull shit here. And you have no idea what you are talking about. But also i doubt you have $200 to waste in doing so. And here is a screenshot of the base pack that was used to create this model. It is made up of many multiple models. As well. This is proof right here that you clearly have no idea what you are talking about.
  8. I didnt say i created it. However i do have certain tools to my disposal that i did create that you do not have access to. I just did not say what tools i created. That was just 1 of the tools i have at my use. However i did make a few changes to the code.
  9. Im doing alot of proto typing right now and until i finish proto typing i dont want to put anything fancy in. Currently i have around 85 stages i am working on and this includes the sub levels and the regular levels. A great article on sub levels can be found here. http://docs.unity3d.com/ScriptReference/Application.LoadLevelAdditive.html
  10. Here is a video on how to make your own unity attribute if you want to make your own custom menu's and such and he also has alot of very good tutorial's https://www.youtube.com/watch?v=pVCLfAkaBCc This is a tutorial on uv maps that i use alot. When exporting from unity into blender. https://www.youtube.com/watch?v=469iOH5k0Xc Here is a couple great tools for unity as well that are free. https://www.assetstore.unity3d.com/en/#!/content/4648 https://www.assetstore.unity3d.com/en/#!/content/15058
  11. Yes it is a tool of mesh maker. But i do have some custom stuff that i did code in.
  12. Oh i forgot to tell you im also a coder this is only 1 of the custom applications i have at my disposal. So you don't know what i am able to do in my unity browser.
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