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No1997 last won the day on May 5 2013

No1997 had the most liked content!

Community Reputation

122 Excellent

About No1997

  • Rank
    Elder Member
  • Birthday 12/09/1980

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  • Location:
    your arse
  1. Out of My imagination !!!

    Google Sketchup?
  2. Minecraft

    Once microsoft has something, they turn it to shit
  3. Holy crap this is my hundredth post!!!

    This is my 1016th post
  4. high poly training

    Don't comment if you don't understand what i'm or you're saying. It's complete jibrish. Subsurf = high poly. He either uses that or devisions. To bake normals, you'll need more details. Which he does not have. Also, it is not better nor worse for non-game purposes. It may take longer to render. And what the the fuck are you trying to say about not much experience? Who are you to decide? I know alot, i have learned it in blender. It may be different in other software packages. But that does not mean that it is "a bad thing". You're fucking retard if you conclude that from the few sentences i have written.
  5. Maximum Game FOV?

    I use 75 mostly, but sometimes 95 just to see more around me. You get use to it after an hour or so.
  6. high poly training

    no point in using a high poly model if there are no details ,it's just adding sub devisions to make it look fancy..
  7. Venture Vox Minecraft-like game

    Dat fps count tho..
  8. Hallway

    Hey guys, i decided to render some pics of a hallway and here are the results https://www.dropbox.com/s/hrrf920yits82y4/Hallway_Scene.png?dl=0 https://www.dropbox.com/s/tuk610d1som2egh/Horror_Scene_Render_01.png?dl=0
  9. Unity 5 Presentation!

    ^ that + volumetric stuff. Can't wait till there's more about that
  10. Unity 5 Presentation!

    Hey guys! So i saw this really awesome hands-on demo from unity3d 5! I absolutely love the improvements. Check it out: (No it's not the preview trailer, it's a presentation)
  11. Show your desktop (again)

    I love how 90% of the topics becomes a drama soap.
  12. Worked on my modelling skills

    I think that we agreed on the past that people need to invest time to learn a skill instead of asking others to do it for them
  13. Worked on my modelling skills

    @themars leecher
  14. Battlefield 3 inspired Aek_971(WIP)

    Great model and textures! Just one question, where's the spec?
  15. Worked on my modelling skills

    How do you intend to improve your modelling skills with "basic" models? Maybe try some high poly stuff to add details etc, that's the real art with modelling. I like the textures tho