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Alien_Halls

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Everything posted by Alien_Halls

  1. Hello guys today I came to bring an inspiration a project that maybe I put for download as a kit. I hope you enjoy Thaks! maybe he already come up with web site ready for play on web player. I Am A Programmer PHP HTML MYSQL C # Download: Download Mega Features: Photon Network Fur according to the nick Simple Movement 5 Skins Soon: Kill Enemy And Add More Mass ......::::::[Main Menu]::::::...... ......::::::[settings]::::::...... ......::::::[in Game]::::::......
  2. Yes, I like your system with the foreach!
  3. Yes, it was an accident I would ask to delete the first 2 why he had given error sends them to end up as a spawn, and there is no option to delete the post. and something else because there are people with the intention of superiority? I made this script just for a sense, a test was not to be criticized by others!
  4. Attention to use it for online games Modify it so that there is problems. using UnityEngine; using System.Collections; using System.Collections.Generic; public class AntiCheat : MonoBehaviour { public float MaxSpeed = 7.0f; public List<GameObject>CheckObjects = new List<GameObject>(); void FixedUpdate () { for(int i = 0; i < CheckObjects.Count; i++){ if(CheckObjects[i] == null){ CheckObjects.RemoveAt(i); } } for(int i = 0; i < CheckObjects.Count; i++){ if(CheckObjects[i] != null){ if(CheckObjects[i].GetComponent<CharacterController>()){ if(CheckObjects[i].GetComponent<CharacterController>().velocity.x > MaxSpeed || CheckObjects[i].GetComponent<CharacterController>().velocity.y > MaxSpeed || CheckObjects[i].GetComponent<CharacterController>().velocity.z > MaxSpeed){ Debug.Log("Hack Detected"); } } } } } // Use this for initialization void Start () { } // Update is called once per frame void Update () { } }
  5. Hello friends ArmedUnity forum I came to bring a whole unique system done for me, and I'm sharing with you here. Characteristics: Add and Remove User Limit the amount of friends you can have System inspired in AU Modern FPS. Created by: Alien_Halls [Matheus Henrique Alves] Higor_Gamer[Higor Klein] _____=====[EXCLUSIVE]=====_____ using UnityEngine; using System.Collections; using System.Collections.Generic; public class Friendy : MonoBehaviour { public GUISkin GUI_SKIN; public Vector2 scroll; public bool ShowWindow; [Header("Menu Friendly")] private float FDPosX = -3.68f; private float FDPosY = 41.8f; private float FDSizeX = 4.4f; private float FDSizeY = 1.89f; [Header("Menu Button")] private float BTPosX = -3.12f; private float BTPosY = -2.38f; private float BTSizeX = 5.63f; private float BTSizeY = 13.4f; public List<string> Friends = new List<string>(); public string Add; public int MaxFriend = 10; // Use this for initialization void Start () { } // Update is called once per frame void Update () { } void OnGUI () { GUI.skin = GUI_SKIN; if(!ShowWindow){ MenuButton(); }else{ MenuWindow(); } } void MenuWindow() { GUILayout.BeginArea(new Rect (Screen.width / 2 - Screen.width / FDPosX, Screen.height / 2 - Screen.height / FDPosY, Screen.width / FDSizeX, Screen.height / FDSizeY), "", GUI_SKIN.customStyles[0]); GUILayout.Box("You Have: ["+Friends.Count+"/"+MaxFriend+"] Friend."); scroll = GUILayout.BeginScrollView(scroll); GUILayout.BeginVertical(); for(int i = 0; i< Friends.Count; i++) { GUILayout.BeginHorizontal(); GUILayout.Space(25); GUILayout.Box(Friends[i], GUILayout.Width(170), GUILayout.Height(35)); if(GUILayout.Button("X", GUILayout.Width(35), GUILayout.Height(35))){ Friends.RemoveAt(i); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); GUILayout.EndScrollView(); GUILayout.Space(20); if(Friends.Count >= MaxFriend){ GUILayout.Box("You Have Reached The Maximum Of Friends."); }else{ GUILayout.BeginHorizontal(); Add = GUILayout.TextArea(Add, 20); if(GUILayout.Button("ADD", GUILayout.Width(60))){ if(Add == string.Empty){ print("Complete All Fields to Add!"); }else{ Friends.Add(Add); Add = ""; } } if(GUILayout.Button("Close", GUILayout.Width(60))){ShowWindow = false;} GUILayout.EndHorizontal(); } GUILayout.EndArea(); } void MenuButton() { GUILayout.BeginArea(new Rect (Screen.width/2 - Screen.width/BTPosX, Screen.height/2 - Screen.height/BTPosY, Screen.width/BTSizeX, Screen.height/BTSizeY), "", GUI_SKIN.customStyles[0]); if(GUILayout.Button("Show Friends", GUILayout.Height(35))){ ShowWindow = true; } GUILayout.EndArea(); } }
  6. I try for the system from a folder where you will place your skin
  7. Hello guys today I came to bring an inspiration a project that maybe I put for download as a kit. I hope you enjoy Thaks! maybe he already come up with web site ready for play on web player. I Am A Programmer PHP HTML MYSQL C # Features: Photon Network Fur according to the nick Simple Movement 5 Skins Soon: Kill Enemy And Add More Mass ......::::::[Main Menu]::::::...... ......::::::[settings]::::::...... ......::::::[in Game]::::::......
  8. Olá a todos mais uma atualização do jogo. ------======[Modeling The Table And The Sofa]======------ ------======[Shop Pizza]======------ ------======[TEST]======------
  9. Hello everybody I have come to bring another my project I'm developing is a survival game please send your request or sujestão everything in my power I will do. ------======[starting city]======------ ------======[Gás Station]======------ ------======[Modeling The Fence]======------ ------======[Modeling The Trash]======------ ------======[City PART-2]======------ ------======[Modeling The sink]======------ ------======[Modeled Text]======------ ------======[Modeled The Tower]======------ ------======[City Half Finished]======------
  10. may be the version of its unity it has to be the version of package or higher if less not she matter.
  11. Thanks really am new so I ended up inadvertently publishing this topic in this section thanks for the support.
  12. Thanks for the tip is good even add more effects to become cool game.
  13. Não usei o kit só sigo vários tutoriais do youtube sobre fps e photon. Example: https://www.youtube.com/user/quill18creates and I studied about photon cloud. but it really seems even with the kit thanks for the warning.
  14. Olá, todo mundo veio para mostrar o meu FPS Multiplayer espero que gostem Eu não dei um nome para o jogo como você pode me ajudar? Aguardo a sua opinião! ^ ^ VÍDEO: https://www.youtube.com/watch?v=qr768-6ixnA Warning do not confuse this game with some kit, actually it seems more is not! Thanks. Sorry for publishing this topic in the wrong area!
  15. Attention project credits is the: themars2011 The Script change weapon all was created by: Higor Gamer !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  16. HI Today I came to bring a pack of 3d models of Battlefield 3 hope you like it Download Link: *link removed*
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