Jump to content
This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.

Fbiel

Newbie
  • Content Count

    17
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Fbiel

  1. Voltei com mais vontade de aprender do q numca

  2. AEOOO MEU PC NOVO CHEGOU

  3. AEOOOOOOOOOOO

  4. Meu pc deu pau ;-;

  5. hi guys I'll get to show the progress of my game ... so this just beginning Start: https://www.youtube.com/watch?v=Qss2GPSDams Update 1 https://www.youtube.com/watch?v=iyqffSvming&feature=youtu.be
  6. Fbiel

    Survivor Model

    Nice!!!!!!!
  7. this is not cs is unityscript create a java script and copy and paste again the script sorry my bad english i'm brazilian
  8. Preguiça de escrever algo util...

  9. hello I just decided to make a script for my game but I decided to share it here and i am a noob video : https://www.youtube.com/watch?v=ng7wQcbGL0s ///////////////////////Script escrito por Fbiel///////////////// // // // // ///////////////////////////////////////////////////////////// //Anexos//Miras// var Holo : GameObject; var Reflex : GameObject; var Acog : GameObject; //Anexos//Abaixo// var Flash : GameObject; var Laser : GameObject; //Anexos//Cano// var Silenciador : GameObject; //Arma// var Weapon : GameObject; //Gui// var GuisKin : GUISkin; //Sounds// var clickSound : AudioClip; //Misc// var LockObject : GameObject; private var IsCustom : boolean; function Start () { } function Update () { if(Input.GetKeyDown("q")){ if(IsCustom == true){ IsCustom = false; Weapon.SendMessage("ExitCustom", SendMessageOptions.DontRequireReceiver); LockObject.SendMessage("ExitCustom", SendMessageOptions.DontRequireReceiver); Screen.showCursor = false; } else if(IsCustom == false){ Screen.showCursor = true; IsCustom = true; Weapon.SendMessage("EnterCustom", SendMessageOptions.DontRequireReceiver); LockObject.SendMessage("IsCustom", SendMessageOptions.DontRequireReceiver); } } } function OnGUI(){ GUI.skin = GuisKin; if(IsCustom == true){ GUI.Box(Rect (10,10,400,200), "Customizaçao"); if (GUI.Button (Rect (20,70,80,20),"Holografica")){ Holo.gameObject.SetActive(true); Reflex.gameObject.SetActive(false); Acog.gameObject.SetActive(false); Weapon.SendMessage("Holo", SendMessageOptions.DontRequireReceiver); audio.clip = clickSound; audio.Play(); } if (GUI.Button (Rect (110,70,80,20),"Reflex")){ Holo.gameObject.SetActive(false); Reflex.gameObject.SetActive(true); Acog.gameObject.SetActive(false); Weapon.SendMessage("Reflex", SendMessageOptions.DontRequireReceiver); audio.clip = clickSound; audio.Play(); } if (GUI.Button (Rect (200,70,80,20),"Acog")){ Holo.gameObject.SetActive(false); Reflex.gameObject.SetActive(false); Acog.gameObject.SetActive(true); Weapon.SendMessage("Acog", SendMessageOptions.DontRequireReceiver); audio.clip = clickSound; audio.Play(); } if (GUI.Button (Rect (290,70,80,20),"Nada")){ Holo.gameObject.SetActive(false); Reflex.gameObject.SetActive(false); Acog.gameObject.SetActive(false); Weapon.SendMessage("None", SendMessageOptions.DontRequireReceiver); audio.clip = clickSound; audio.Play(); } if (GUI.Button (Rect (20,100,80,20),"Silenciador")){ Silenciador.gameObject.SetActive(true); Weapon.SendMessage("Silenciado", SendMessageOptions.DontRequireReceiver); audio.clip = clickSound; audio.Play(); } if (GUI.Button (Rect (110,100,80,20),"Nada")){ Silenciador.gameObject.SetActive(false); Weapon.SendMessage("NoSilencer", SendMessageOptions.DontRequireReceiver); audio.clip = clickSound; audio.Play(); } if (GUI.Button (Rect (20,130,80,20),"Flash")){ Flash.gameObject.SetActive(true); Laser.gameObject.SetActive(false); audio.clip = clickSound; audio.Play(); } if (GUI.Button(Rect (110,130,80,20),"Laser")){ Flash.gameObject.SetActive(false); Laser.gameObject.SetActive(true); audio.clip = clickSound; audio.Play(); } if (GUI.Button(Rect (290,130,80,20),"Nada")){ Flash.gameObject.SetActive(false); Laser.gameObject.SetActive(false); audio.clip = clickSound; audio.Play(); } } }
  10. Huehueuehuehuhehehuheuhe

  11. very good but the enemy used and the tyrant of zombie asset store and to my knowledge he and a paid package: https://www.assetstore.unity3d.com/en/#!/content/17493 sorry for my bad english i from brazil.
  12. thanks man I tried to do this with Mixamo auto rigger but I need to pay :/
  13. Kralho q tedio muleke

  14. I started recently using ubuntu, but I do not know how to install unity 3d on ubuntu. I need help. (Sorry for my bad English I'm Brazilian) I fixed I uninstalled ubuntu and installed windows 8 again
  15. Vlw maluco tava precisando(fica ruim ler ingles).
  16. De boas na lagoa

×
×
  • Create New...