Jump to content
This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.

Sunix

Member
  • Content count

    67
  • Joined

  • Last visited

  • Days Won

    2

Sunix last won the day on March 24

Sunix had the most liked content!

Community Reputation

14 Good

About Sunix

  • Rank
    Member

Profile Information

  • Gender
    Not Telling
  • Location:
    974 Paradise
  • Interests
    Android ,unity3d , photoshop , Blender.

Recent Profile Visitors

755 profile views
  1. Open Source Third Person Controller

    Cool , better than unity controller that i was using Thanks for the share , great job .
  2. Help

    Hello Im facing a problem, im working on my level but like somethink is missing to make the game/ambient more interresting As i cant be objective , i cant clearly tell what, i work on it alll day its like i miss somethink. The video of the game with a part of the level Deleted The video is really degraded (bandicam suck and if i record in high quality it go to 1go of size...) should look more like somethink more like this https://gyazo.com/059b854fe100187936e765f180542b8c I also know someone told me the texture specular are a bit to much so i know i have to rework some of them, but i need somes more objective eyes PS:Dark ambient is wanted on this level. PS2:this is one build level only PS3: I still have to work on some part add real key for the door the cube was for the work try, some part to rework the ambiant the underground . Thank you OK Probleme Solved i found someone who told me what was wrong ...
  3. Free to use TTS program

    Thank you , ill try this to see this
  4. Free to use TTS program

    Hello So everythink is in the title, do you guys know where i can find a free text to speech (for voice use in may game) program or tts site that i can use freely in my game with or without attribution no matter if it recquierd attribtution ill give it, no matter with that. Thanks Regards
  5. Animation always selects main parent of bone

    I guess you started the animation with the Spine_Upper position (may be that why) , you can try to add property then choose the parts you want to animate if you dont find solution , i personnaly never had this problem too , i click once it select the parent , i click another time on the part i want to animate then i start to make animation .
  6. Cloak (Invisibility)

    Ok thank you, i may probably use it later i think
  7. Cloak (Invisibility)

    Nice thanks for the share, but would this be ok in a legit project ? i could find a use of this in my game but im not sure about liscence/copyright xD so actually i wont add it .
  8. Keijiro Takahashi

    Im ever using some of his shader in my project and they are epic, this guy is a shader master.
  9. Alien Ant World: Recruiting

    50 000 dollars look like a dream, its more looking like a prototype of a game , you should really take some advice given here, take them to make your game better, really .
  10. Fade Problem ?

    It was due to my calling function . it was calling to much the fadeTo Coroutine ... nothink more simple .
  11. Fade Problem ?

    Wow never mind fixed myself ... Thanks
  12. Fade Problem ?

    Hello , i have made a fade script , the script work well on fade in but not on fade out do you have an idea why ? StartCoroutine(FadeTo(1.0f, 1.0f));//To Fade in "working call" StartCoroutine(FadeTo(0.0f, 1.0f));//To fade out "not wroking call , //delay and disapear work but not fading" } IEnumerator FadeTo(float Value, float FTime) { float alpha = this.transform.GetComponent<Renderer>().material.color.a; for (float t = 0.0f; t < 1.0f; t += Time.deltaTime / FTime) { Color newColor = new Color (1, 1, 1, Mathf.Lerp (alpha, Value, t)); this.transform.GetComponent<Renderer>().material.color = newColor; yield return null; } } Thanks Regards
  13. Bird AI

    Really nice ,i'm agree with Erarnitox, may be they could split, exept that its great .
  14. Looking for a Team (Fps Multiplayer)

    Mhhmm motivation, i'm working every days on my game and much time a day, i cant imagine making my game without motivation, its a hard and long way even more alone If you are ever missing motivation then could you face some development problem that could happen later.
  15. Making a continuous waterfall effect without shaders

    Nevermind its not good ...
×