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LukaSRB1

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About LukaSRB1

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    Newbie

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    Male
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    Everywhere
  • Interests
    games

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  1. How do i change the terrain detail distance(for grass) in Edit>Project Settings>Quality. Example: On fastest Detail Distance 35, on Beautifull 250!
  2. LukaSRB1

    Performance tips

    Will baking shadows into my terrain increase fps?
  3. LukaSRB1

    Performance tips

    Are there any good performance tips, what ones do you use? Yes, i am using occlusion culling and a script which will remove mesh render if the player is not in a radius of 50m or more... Any other ones which will increase fps?
  4. Thank you, finaly. I am a uber noob at coding. I ussualy use packs, so i don't have to code. I know i will have to learn, so i will try. Anyways thanks alot. Sorry for being an annoying asshole again....
  5. Still not working... whenever i rename the script on the name of the game object it just says again:Assets/New Files/Render Distance.cs(14,59): error CS0103: The name `My gameobject name...' does not exist in the current context
  6. Still not working... whenever i rename the script on the name of the game object it just says again:Assets/New Files/Render Distance.cs(14,59): error CS0103: The name `My gameobject name...' does not exist in the current context
  7. Error: Assets/New Files/Render Distance.cs(14,59): error CS0103: The name `player' does not exist in the current context Sorry for being annoying, but my game is finished. This is the only thing left to do... Thx for being helpfull BTW daBossTMR
  8. It exactly says: Assets/New Files/Render Distance.cs(1,7): error CS0116: A namespace can only contain types and namespace declarations Assets/New Files/Render Distance.cs(2,18): error CS8025: Parsing error And i did paste it in a C# script.
  9. How do i enable, or show some object on trigger or if in radius. just for better performance!
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