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Everything posted by Johannes

  1. Johannes


    A Throwback to the roots of classic first person shooting Think back to a time when military shooters were so dominant and important in your gaming schedule, what made them so good? It's simple, They were fun! No boats, tanks or jets to do your work for you - keep those boots on the ground! You are a soldier, you have your guns, your body and most vitally your mettle! Head out, Grunt! With a distinctly historical arsenal made available to you, you can choose to play any way you want. A selection of the weaponry also contains attachments that were either in use on the field or being tested at the time, giving you lots of options! Unlock more guns as you progress through the ranks to become the ultimate foot-soldier! Come sun, rain or snow in darkness or light, war will rage on! What's the forecast? You choose! You can play in clear, rainy or snowy settings in Grunt1914. These selections have a distinct effect on the maps you choose to fight on, as the visibility and controls adapt to the weather cycle at play! As the fog fills the air and the snow piles will you be able to hold your nerve and take that perfect shot? Time will tell! The Axis vs the Allies, blood will flow! It's the classic story as we've heard it told many times before, the story of brutality and fear, yet also victory and brave hearts! You can play as either a soldier from the Axis alignment, or the Allies confederation. Take up arms in Deathmatch, Team Deathmatch and Gun-Game modes as you rush to be proclaimed the victor above all others! Bordered arenas with tons of tricks and turns Do not desert the battle soldier! Grunt1914 features eight distinct and robust maps to explore and seek triumph in! These are all based on real life locations from novel and peculiar theaters of war of that historical time. Each map features certain unique traits and areas to uncover and unravel, as you make your way through deserts, forests, tombs, military bases, underground hospitals, towns and many more rare areas! Skill above all else There are no power-ups or buffs to help you here, no powers or special treatments to be had. Only one thing matters in Grunt1914, your tactics! How you react and the way you play will decide your fate! There are no vehicles or mounts to save you! Your skill is all you have here! Are you a sniper that favorites long range kills, are you a run and gun heavy grunt or are you sneaky silencer type? You can be any class you want, as long as you can survive! The nostalgia of a classic interface Brave the harsh battlefields and arenas with a compass and map in hand, use those senses to locate enemies on the field! All of these are neatly laid out and visible to you at all times, exactly when and where you will need them! Use these tools to your advantage to turn the tide and become the victor when all seems lost! About the developer Aligned Games© was started by me, Johannes Christiaan Nienaber in 2013 as a video-game development studio. At that time I focused on the creation of smaller scale games, but have since moved into developing bigger and better games. I run the studio myself and as such all of its associated video-game are my sole creations. Grunt1914 is my first foray into the PC gaming market. Please contact me through the studio's website if you have any queries or questions, you can do so at - https://alignedgames.com/ Other social links : Steam : https://store.steampowered.com/app/1059040 Discord : https://discord.gg/Tc5b7D9 Facebook : https://www.facebook.com/Grunt1914/ Twitter : https://twitter.com/grunt1914 IndieDB : https://www.indiedb.com/games/grunt1914 Youtube : https://www.youtube.com/channel/UCKfm34iEuHrFCduvV4OZpag Concept art : Screenshots :
  2. Sorry for taking so long! I finished the model and completely forgot to upload it! Here you go : https://sketchfab.com/models/1b1bc15cd5894a5784e1d423fe0b93bc If anyone else wants to download it they are free to also.
  3. I hope you dont mind. I downloaded the model and thought wow, this is cool, I wonder how it would look with a few realistic textures. So I unwrapped it, textured it and baked extra textures for it. Heres the end result, whole thing took about 2 hours : https://gyazo.com/aca7cf5e4da7b0f70c212db0f2d06e6a https://gyazo.com/7a98e721193da5f3033605f16b861b9a https://gyazo.com/268b5dba2a2ca84fae55eae2fa819de2 It has a 2K version of each : - Diffuse - Normal - Filtered Bormal - Ambient Occlusion Again, @OcularCash I hope you dont mind! Just having some fun If anyone wants to download this version : https://drive.google.com/open?id=0Byf1VOz3T7HRNDNDbkU3dzdfRzg
  4. @WizardZombie1 You seem like a nice kid. Ill do the horse for you. Ill do it somewhere over the weekend. It'll have Diffuse, Normal and Ambient Occlusion textures and ill rig it for you. I know of some horse animations on the asset store to get you started, ill set it up.
  5. It really depends on the target niche. There are those who prefer 3D but doing this right can be taxing and requires a lot of work and time. Then, there are those who prefer 2D, which arguably is the easier approach. Both have a variety of styles that can work for them, I think you have to take a look at the options and then make a decision.
  6. I have a collectors set of cards from the 2002 Soccer World Cup ,its worth quite a bit I'm told. Should probably frame it. Other than that I have one normal cards deck that we bust out on holidays.
  7. @DaBossTMR Sounds good, I've sent you a pm on the subject
  8. Looks very nice, really got the style down. If you are looking for additional artists in the future please let me know
  9. @Zhavier This post sais voxel though, thats why I posted that.
  10. It looks good so far, nice smooth gampelay and decent graphics HOWEVER; this style isn't voxel , its polygonal. It seems alot of people get this confused so here's the definition for voxel : "A voxel is a unit of graphic information that defines a point in three-dimensional space. Since a pixel (picture element) defines a point in two dimensional space with its x and y coordinates , a third z coordinate is needed. In 3-D space, each of the coordinates is defined in terms of its position, color, and density." So a simple way to see it is 3D pixels, one unit being one pixel. Polygonal, on the other hand; is just lowpoly stylized art. To give you an example,these are voxel designs : https://opengameart.org/content/voxel-mech-sniper And these are polygonal : https://opengameart.org/content/watercraft-pack All in all good job so far! I do like the polygonal style you have :)
  11. @geckoo You are probably right, but isn't it fun to speculate?
  12. Yeah that trajectory doesn't look right unless the gunman is shooting from the East(assume the girl is facing North when aiming), in which case they would have known not to shoot from that position, because there would have to be a window or opening on the Eastern wall which would leave them exposed, whereas if the gunman is shooting from the North , it would have to be a head on shot, which it isn't. The other consideration is the size of the bullet hole. Middle-Eastern terrorist groups (assume ISIS) are known for using especially large caliber rifles, whereas that impact and hole suggests something small such as a .45 pistol or such.
  13. Johannes

    Device Details

    @SATORI Yeah, this script isnt really done , just wanted to share it if anyone wants to use/alter it
  14. @thenext2 Thanks , ill be updating it soon Doing some advertisement first
  15. @omard2000 Yeah , thats why these simple kinds of mobile games do well usually , its what kids like to play.
  16. @omard2000 Oh man I remember that game , was epic!
  17. Hey guys! So , my studio (Aligned Games) has finally released its second mobile game , Pocket Rockets Traffic Racer Dash on the Play Store for android devices! The game is a traffic racer game but instead of dodging the cars you are encouraged to smash into them! You use your money earned from playing to buy new vehicles and upgrades. Please give the game a try if you have an android device and let me know what your thoughts are. Enjoy the game and please leave a comment and rating on the Play Store page if you enjoyed it! Download Here
  18. Seams like some sort of clipping , try increasing the bias/normal bias on the directional light. Else maybe the near plane offset in the quality settings.
  19. Johannes

    M3 E36

    The model is great. Just apply some anti-aliasing
  20. Not bad , lighting looks all wrong though. Scene would be pretty unplayable also with that much vegetation and thickness. But yeah , looks good.
  21. Hi, I'm entering the campaign stages of my project and I'm looking to hire an artist to help me with a few of the things that I will need in the campaign. I'm looking for someone who can do concept art at a mid to high level. Ideally this person will also be able to do UI design which I will need in the future, for the website as well as the game. Please send me links to your portfolio websites/pages and send the info regarding your pricing. If I decide to hire you I will send examples of what I need done and we can discuss timelines. You will be required to sign a nondisclosure agreement and release the art to me in its full capacity (All rights to me), keep this in mind when quoting your prices. Thanks.
  22. Johannes


    Protecting/Destroying artifacts could be cool in regards to how the game looks/feels, I agree with @giltine528
  23. Johannes

    Device Details

    @thelegokid4455 Its for any device , said so at the top of the post. But yeah , could be useful for such an app
  24. Johannes

    Device Details

    @thelegokid4455 dxdiag on a phone?
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