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About Mr_RokKi3

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  1. New version release! Now more fun to play!
  2. I'll see what can be done with it. Thanks.
  3. Hello, this is my first game I publish. The goal is to move through obstacles and not be disqualified. Every five seconds, the player gets a one point. Link: https://dl.dropboxusercontent.com/u/121459925/Flying%20Ball/Flying%20Ball.html I'd love to hear your opinions on the game and suggestions to improve the game. Thanks!
  4. vot: public var attatchment : Attatchment; private var gameLogicObj : GameObject; private var scriptGL : GameLogic; function Awake() { gameLogicObj = GameObject.FindGameObjectWithTag("GameLogic"); scriptGL = gameLogicObj.GetComponent(typeof(GameLogic)) as GameLogic; } function Update () { if(Input.GetButtonDown("Fire1")) { if (attatchment == Attatchment.Reddot) { scriptGL.MainSightID = 1; } if (attatchment == Attatchment.Holographic) { scriptGL.MainSightID = 2; } } } public enum Attatchment { Reddot, Holographic } Good luck
  5. - No, I don't have a scoreboard script, Sorry.
  6. Mr_RokKi3


    aa? Hmm.. Mesh Renderer -> Materials -> Element 0 -> Default-Particle. 4to?
  7. It simple: private void Awake() { Screen.fullScreen = false; } private void Start() { StartCoroutine(fullScreenRoutine()); } private IEnumerator fullScreenRoutine() { do { do yield return null; while(!(Input.GetKeyDown(KeyCode.Q))); Screen.fullScreen = !Screen.fullScreen; } while(true); } Good luck.
  8. What do you need? Points system? and I'm think about scoreboard in GTGD, it's look good.
  9. i need give for someone credit for this model?
  10. hey, your website not working.
  11. Thanks wowowwwwww you are a best! i love you!!! thanks you very very much for the script!! ;]
  12. open a new topic. and, you have here tutorial about smd: viewtopic.php?f=17&t=561 have a fun
  13. it's multiplayer or singler-player? and good luck. i wait for 2# update ;]
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