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Posts posted by geckoo

  1. Finally I did (another) puzzle game - Entities. It is available at this link below :

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    @DeepWolf - show me yours ++

  2. I don't want to explain again what is Ludumdare - I guess that I did that 4 or 5 times. The next LD starts friday at midnight. I would like to know if someone from our forum has planned to participate. If you do something for the 43th LD session, please post a link  here and I will take a look at your project, posting a brief review, rating your game. As usual I want to create another puzzle game, developing it on Unity. Now I wait the chosen theme - I hope something cool and creative. I wish you the best ++


    PS : you can find more information at link below :

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  3. I would like to host somewhere a master server - a little application which I can control using a few commands - start/stop, port and more.

    Do you know a free place on which I can do that?

  4. They are coming! Kill them Bobby - KILL THEM ALL !!!

    She is no longer your girlfriend! She became a monster...



    The same script but adding a big noise so as to diferentiate each character. This way each of them has sometimes another gesture ++

    PS : I know that I could increase speed, but I wanna see this noise acting :)

    • Like 1

  5. I am working on bipedal procedural animation system having no clue about what I could do with that :) In this video, you can see some basical animations which don't use anything except code - no mecanim, no legacy animation. The main character has 12 joints, but more than 30 parameters so as to work on its behavior. There is an Idle position, a walking mode, a running mode, some arm using weapon and a last one - to pick up an object on the ground (a shield). Also I added a noise - and if you pay attention, you can see some randomly gesture or a smooth transition between sequences. I tested this procedural animation script with more than 100 robots and I don't waste many ressource. Take a look at the video and let me know what you think about it ++



    • Like 2

  6. It seems to me that you are trying to create a predator attack.

    Instantiate jet, change camera parent - player to plane (so change your character controller). Click a point on the ground (a vector3 by raycasthit). Then change again your camera parent (plane to player like at start). Destroy plane. Instantiate after a while an explosion based on the vector3...

    I could do that this way ++

    • Confused 1

  7. There is an interesting video on web about this kit. I noticed some bugs, but all seems so smooth and gameplay - paced. It could be a good starter pack, especially using its netcode.

    I cannot test it because each time when I upgrade my Unity version, some of my projects don't work anymore. I keep my 2018.2 version. Maybe in a few weeks I will upgrade it to 2018.3 ++



  8. Impressive work with many beautiful shaders. This game seems to me really smooth.

    I have to test it soon, but before I need to upgrade my Unity version - it works only using 2018.3 ++

  9. I have no words - just amazing free asset for those who are creating a FPS ++


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    • Like 1

  10. Please login or register to see this quote.

    Всё в порядке. Спасибо большое тебе. Я понимаю твои чувства, ведь я пробую найти времени, чтоб я мог закончить некоторые проекты.

    Времени не хватает - у всех так бывает. Тем не менее, тебе желаю успехов. Пока ++


    I don't know if code works always as expected. Maybe it is deprecated and outdated. Try it. Share it. Thank you ++

  11. Pylow - арена на которой нас ожидает море крови и мяса (comment from a player) :)

    It seems to me that there is no many players online according some comments...

    I would like to try, but alone it's not really fun ++

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