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# geckoo

Moderators

2,818

158

1. ## [Script] Auto-Reload FPS Kit

LiwaHadri - my dear friend. Respectfully all your questions or requests show us an evidence - you are an absolute beginner. there is no shame in that - we were beginners too a few years ago. Please don't be offended by my advice. Don't use this kit or even any script which are available here or on the web before you have learned the basics. Today you are not able to do difference between a C# script and a JS - it's laughable. Really you have to learn some good tutorials - and all you need is below ++ https://unity3d.com/fr/learn/tutorials Mes amis tunisiens parlent couramment français et j'espère que c'est ton cas. Franchement, c'est ennuyeux. Tu poses des questions qui reposent sur un seul fait - tu es un débutant, lequel ne sait rien. Ce n'est pas grave - nous l'étions aussi. Commence par apprendre en utilisant des tutoriels adaptés à ton niveau. Tout ce dont tu as besoin est dans le lien ci-dessus. Bien sûr, tu peux nous interroger si tu ne comprends pas quelque chose, mais pose de vrai questions. Je te souhaite le meilleur - bon courage ++
2. ## Regular shapes in a circle

Thank you OcularCash for your answer. It helped me to find the solution I can set each point using a radius this way : for (int i = 0; i < numberOfPoints; i++) { float angle = i * Mathf.PI * 2 / numberOfPoints; Vector3 pos[i] = new Vector3(Mathf.Cos(angle), Mathf.Sin(angle), 0) * radius; } More easy - more efficient. It works perfectly. Thank you ++

5. ## Ball movement script

More seriously, you could just explain what you are trying to do, posting a first attempt which we can fix if it doesn't work, etc. You throw a little sentence, waiting something from us - please be explicit, respecting members and I guess that someone could help you... Respectfully don't be lazy ++
6. ## Ball movement script

Hello, I hope that you will find it
7. ## problem open project :(

maybe at first you could just learn on Unity tutorial how to use it

Maybe because this project had been shared almost 3 years ago - and now it is no more available ? Try on GitHub ++
9. ## Tips tips tips (and more)

A little function which is really useful - just to check in a string some forbidden characters and its lenght ++ string checkName(string nn) // nickname { int max = 15; // max chars as nickname nn = Regex.Replace(nn, "[^\\w\\._]", ""); // erase forbidden special chars return (nn.Length < max) ? nn : nn.Substring(0, max); // use only the first ones - 15 chars }
10. ## Tips tips tips (and more)

Mathf.Lerp linearly interpolates between a and b by time - and our object goes slowly at the end. To get the same speed between a and b, we can increase it using percentage accomplished (0 to 1) ++ https://docs.unity3d.com/ScriptReference/Mathf.Lerp.html float timeLerped = 0.0f; float timeToLerp = 15.0f; private void Update() { timeLerped += Time.deltaTime; this.transform.position = Vector3.Lerp(this.transform.position, new Vector3(0, 0, 0), timeLerped / timeToLerp); }
11. ## Tips tips tips (and more)

Maybe you know that, but I only today understand that we can use rich text : Debug.Log("<color=red>Alert message</color>");
12. ## [FREE] Low Poly Dinosaur Pack

One word - amazing. Thank you for sharing. I really appreciate ++
13. ## How to change a shader to support Instancing?

Hello. It's a little bit strange. I guess that you don't understand what you are doing. I don't know what you are trying to do exactly, however if you want some instanciating shaders examples, I recommend you to take a look at this page - there is an interesting explanation about instanciating shaders. I wish you the best : https://catlikecoding.com/unity/tutorials/rendering/part-19/
14. ## Night Crisis

It reminds me BF4 Interesting. However I thing that FX on camera are a little bit too loud/weird ++
15. ## What Remains Of Edith Finch

https://www.epicgames.com/store/fr/product/what-remains-of-edith-finch/home 88% on Metacritic - Cool game with an amazing aesthetic and an unusual gameplay - for free on Epic platform. This game has been created by those who released a few years ago The Unfinished Swan - all is said ++
16. ## Fan Movies

https://fanmoviewatch.com Often I shared with you some short movies especially those which has been created so as to copy/paste a blockbuster or a great universe - or a movie or a game, etc. Maybe you know KungFu Fury or Galactic Battles 2018, etc. Today I found an interesting site with many Fan Movies - some are great and as usual some are bad. However it is worth - take a look at the link which I posted upper. I watched some of them and they are really well done. As a proof of my allegation I want to share with you one reference - Portal: No Escape ++
17. ## Sort first objects nearest me ?

Hi. I recommend you to use a list which you could easily convert to an array. A few months ago I had written an old post about a similar request - it seems to me that it is exactly what you are trying to do. Take a look at the function sortArray which call another one - checkDistance - so as to sort in a list all objects - nearest to farthest. Then the list is converted to an array. I see in your previous code that you know how to use a simple loop - so you can interact with the three first objects in your array. I hope that it could be useful to you ++ https://armedunity.com/topic/15494-sort-an-array/

19. ## Galactic Battles 2018

It has been posted just 3 days ago. I found it on Twitter, but I guess that in a few weeks it could be famous as was KungFu Fury which is my favorite indie movie ++
20. ## Galactic Battles 2018

Cross-over with Halo, StarTrek, MassEffect and StarWars. Well done. Why not?
21. ## Why is Photon player being instantiated twice?

Maybe you instantiate a first as non-local, and another as local?
22. ## Open Source Mobile Application (Hexahedron Fortitude)

Cool. I guess that it could be more interesting to use an orthographic camera instead a perspective view. Gameplay is good enough as a casual game. Thank you for sharing ++
23. ## 43th LudumeDare

@DeepWolf Really well done with an amazing mood. All movements are so smooth - you did a great work. Models are cuties. Maybe too hard for me, but overall a great entry ++
24. ## 43th LudumeDare

Finally I did (another) puzzle game - Entities. It is available at this link below : https://geckoo1337.itch.io/effigies https://ldjam.com/events/ludum-dare/43/effigies @DeepWolf - show me yours ++
25. ## 43th LudumeDare

"Sacrifices must be made" is the theme Maybe it's time to change my plan creating a FPS ++
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