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geckoo

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Everything posted by geckoo

  1. https://www.humblebundle.com/store/spec-ops-the-line As I said often, I cannot say franky that I like TPS/FPS, but some of them impressed me for one reason or another - aesthetic, background, story, gameplay or something else. SpecOps is one of them - a beautiful game in a large environment with a dark story. A soldier sinks into madness, saving people, trying to do his best, doing some wrong actions. If I have to compare this game with a movie, I would llike to quote ApocalyseNow - the same journey into the heart of Hell. I recommand to everyone this strange experience. A great game - and now for free. They made my day offering this game. Take a look at this video ++
  2. Ok. I am happy to see that finally you took into consideration our advices. I wish you the best developing, your first project. Don't give up. Show us progress soon ++
  3. I didn't expect anything, but one thing is for sure though - ant animation is really cute and smooth ++
  4. Maybe it is just a problem with material shaders as said GeneralCookie. So changing Unity for a deprecated version is not really logical :/
  5. Among all my projects which I did during the last 5 years, some had been created using shaders (portal, cam fx, etc) and they don't work anymore on Unity 5.6 or 2018. I guess that our friend is struggling hard with similar problems. I think that it could be better to fix all errors than trying to do something with Unity4 - which is today totally deprecated ++
  6. А у тебя какие новости? Твой проект продолжается или успешно закончился? Please, write your answer in English. It's always better for those who don't understand language of Pushkin
  7. It looks interesting. I would like to try your project. I wish you the best ++
  8. geckoo

    how to turn right

    Hello. I guess that you could use a simple RigidBody to motorize your car and Input to control it using your keyboard : https://docs.unity3d.com/ScriptReference/Rigidbody.html https://docs.unity3d.com/ScriptReference/Input.GetKey.html On GitHub you can find some car tutorials. Take a look at this page : https://github.com/unity-car-tutorials
  9. geckoo

    Theorem

    Thank you boys! But I need a tester Someone?
  10. geckoo

    Theorem

    Theorem is an abstract relaxing 3d puzzle game in which you have to roll a cube so as to reach a goal, but one of its faces is forbidden. Each colored tile has its own behavior - you can enable/disable mecanics, teleport yourself on another place, climb up blocks, make use of impossible geometry, etc. This is my latest project which I want to share on Steam/Itch.io/Desura as a casual game for 1 or 2 bucks. Now I need a little help. I would like to share my project with someone just to try the main gameplay. So you could write a brief feedback (just a few lines, playing 15/20 minutes or more). I did 50 levels. Please, if you like solid puzzle games, send me a private message. If you don't like puzzle games, I guess that you will don't like it. Forget it. Thank you ++ https://imgur.com/a/YjRYU
  11. geckoo

    F1 2015 for free

    Having nothing more to say - vroum vroum ++ https://www.humblebundle.com/store/f1-2015
  12. I guess that you could do something more or less similar with Slender. I don't like the main aesthetic because this is not creepy enough - this way player doesn't wet his pants I did a shader which could be useful to do something different. Take a look at this alternative ++
  13. I didn't know this site. It looks interesting. Thank you ++
  14. Whose belong primitive objects' copyright? This is an interesting question. On Steam you can see many projects - more or less interesting - which use the same aesthetic. I assume that no one asked Mojang so as to know if they can use blocks in game. Be sure that you are free, but if I can recommand you something - change animation in order to avoid any problem. I wish you the best developing your project ++
  15. It looks promissing. I like all animations and main aesthetic which reminds to me а little bit FortNite. The map isn't good enough but I guess that you didn't work on it - it's just a sandbox. Overall, well done. Are you doing a game or a template which you would like to sell on asset store? Photon or Unet? I wish you the best developing your project ++
  16. I like it, but it seems to me that it's too clear. Try to adjust lights. Have you tried to change LUT color correction for something more "medieval" ? Good stuff ++
  17. Use simply a boolean which allows you to set NavMesh agent target to null. I guess that you could put a trigger which you pass through when you come in town (or use Vector3.distance) ++
  18. Salut l'ami. The controller seems to me a little bit too unbending. It could be interesting to create a floating effect. The main aesthetic is pleasant, but all this boxes and this glitch could be really quickly annoying. I don't understand the main gameplay, but I follow you to know more. I wish you the best developing your project ++
  19. For me it's just a First/Third Person Controller. Something like in Rainbow Six Vegas? I think that now I understand you Try this one for free ++ https://www.assetstore.unity3d.com/en/#!/content/28647
  20. I am sorry but I don't understand what you want. Maybe you are trying to talk about a Head Bobbing script? You have this option on the the usual FPS character which is embedded in Unity... In other case, please be explicit. Thank you ++
  21. Also I would like to remember that the amazing tool ProBuilder is now available for free on Unity Store. In a few hours, you can create something interesting as a sandbox map ++ https://www.assetstore.unity3d.com/en/#!/content/111418
  22. Thank you. I didn't know anything about LetterBox band and I love it. There is many interesting tracks with a good ambient. Thank you again ++
  23. Nothing?
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