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Everything posted by geckoo

  1. What a good game with a neat aesthetic! I didn't know anything about this project, and playing it, I understand that I missed something great. Travel down a long, winding and completely unique procedurally-generated river, through environments inspired by the Everglades, Mississippi Delta, Louisiana Bayou, and other quintessentially American places. Your journey has an end. Will you survive long enough to reach it? Take a look at the video : Now this game is for free at the address below - a gift from Humble Bundle as usual : https://www.humblebundle.com/store/the-flame-in-the-flood And that song!
  2. Well. And just now I understand that you have an asset on store. How I missed that?
  3. I played bêta of Manifold Garden which is developped by Willyam Chyr. I wait the full game. https://store.steampowered.com/app/473950/Manifold_Garden/ Also I wait SuperHot:Mind Control - early acces now - and it sucks https://store.steampowered.com/app/690040/SUPERHOT_MIND_CONTROL_DELETE/
  4. Welcome Levanquy. I hope that you can find something interesting here so as to increase your skill. PS : je me demande si on parle encore français au Cochinchine - pardon - au Vietnâm.
  5. Of course. This project is totally deprecated. It has been released three years ago. I guess that you have to fix many scripts ++
  6. Excuse me again, but you didn't answer. Are you trying to sell projects which you ripped on different sites? Respectfully your deal seems no legal. Have you an agreement with all these owners?
  7. Are you trying to sell games which you ripped on AssetStore, Chupamobile, GameGorillaz, SellMyApp, etc? Your message is not really explicite. Then, I have a doubt... Respectfully we don't tolerate this kind of behavior here. So I keep your previous post as a draft, but I have to erase this one, waiting your answer ++ PS : and eventually, considering that it could be a legal offer, you posted your message in the wrong section
  8. Or you could more simply use a WaitForSeconds in a coroutine : https://docs.unity3d.com/ScriptReference/WaitForSeconds.html
  9. geckoo

    Unity Forge

    Interesting point of view which is supported by your experience with other solutions. I really appreciate.Thank you ++
  10. geckoo

    Unity Forge

    Hi my dear fellows. I have tested today some projects using Forge as a network solution. I like it and final result is good enough... So I would like to knwo how many cost their service - something more or less similar with CCU Photon system, but I didn't find anything. Nothing is for free - have you a point of view about this netcode alternative? Who has tested Forge here. Thank you for your feedback ++
  11. @Solay Thank you for your comment. However I don't understand what it means "even clicking a button feels weird at times, as if there is some sort of latency (...)" I have never noticed something like that - the bug that you describe here. I guess that all is question about code optimization. I have often used UI in game (with 50 buttons and all worked fine). Have you a concrete example? Thank you ++
  12. Hi JFrost. I am very happy to meet you today. Your profile is really impressive. I hope that you could reach your goal, changing your professional orientation. I am french, trying to speak English more or less efficiently (russian speaker too). Sometimes I need help - I do many efforts in order to increase my understanding. This way, please, you could correct me when I do an error, even though I know that our forum is devoted to code - not English language. I wish you the best here. Be free to post any request when you have a question or a problem. Also show us your 3d work. Have a nice day ++
  13. using UnityEngine.Networking; // new networking features for Unity5 and 2017 if (GetComponent<NetworkIdentity>().isLocalPlayer) // true - it means you are the player // false - it means that it's another player So if it's true, you show arm and weapon (you). Then if it's false, you show body (other players) ++ You can find all needed information at this page : https://docs.unity3d.com/Manual/class-NetworkIdentity.html
  14. geckoo


    Also available on Itch.io ++ https://geckoo1337.itch.io/theorem
  15. These projects show us clearly that Unity could expand its influence to become a full dev tool even in enterprise. I have nothing against games, but I would like to create some applications using Unity. I am just afraid that my choice could seem ambigous - not efficient (worst - ridiculous). Thank you for your help and advices ++
  16. Interesting comments. Thank you friends. Have you more information about this use? I would like to know more. Thank you ++
  17. Hello my dear fellows. Have you ever seen any application which has been developed under Unity, but it's not a game? I am often surprised by all opportunities that offers this engine and I think that it can do more than games. I am convinced that it could be possible to create some useful applications (not only games). For those who remember MSVC v6, sometimes Unity and its new UI reminds me the old Visual Basic interface - something easy to learn which was at this time really useful so as to create quickly an application. So I repeat my question - Have you ever seen an application developed under Unity, but not a game. Thank you ++
  18. geckoo


    After two days with anxiety, Steam has finally fixed my problem saying "not your fault. The package that is associated with the game lost the connection to the store page. I've fixed that up now..." It's always a pleasure to found someone who is efficient in his work and responsive. He did my day. Now all works fine ++
  19. geckoo


    I would like, but no :/ I sent a message asking their help. I wait ++
  20. geckoo


    When you notice that among all new released games, yours has no price - no "add to cart" button. A little bit frustrating :/ https://imgur.com/a/Odxw91W What's wrong with you Steam?
  21. geckoo


    Theorem (clever puzzle game) is right now available on Steam - soon on Itch.io and Desura maybe ++ http://store.steampowered.com/app/838490/Theorem/ PS : no "add to cart" button. It could be a little bit annoying I guess that I have to wait a few minutes ++
  22. geckoo


    I did something too for this 41th LudumDare. I will take a look at your project soon. Mine is here : https://ldjam.com/events/ludum-dare/41/ultroid
  23. geckoo

    41th LudumDare

    It seems that your game fits perfectly with the theme I have to try it now! (edit a few minutes after - I laughed quite hard. Great entry) Mine is a mix between two incompatible gameplay - Ultraflow and Arkanoïd. Take a look please ++ https://ldjam.com/events/ludum-dare/41/ultroid
  24. geckoo

    Text correction

    Ok. Thank you GeneralCookie. I really appreciate your help ++
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