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geckoo last won the day on April 24

geckoo had the most liked content!

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About geckoo

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    Суета сует и погоня за ветром
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    - между раем и адом

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  1. girlshare - ouhhh pretty romanian girls
  2. I cannot look anymore this soldier - as if there is only one model on earth. Weapons are great ++
  3. If you want to save a value even if the application is closed, you should use PlayerPrefs. This way you can save and load values as saved informations. For the second issue, I assume that screen.slepTimeout = SleepTimeout.neverSleep could solve the problem ++
  4. The code which has been developped by OMA at start (and writing in C# by someone else) is free for all usages. But some models have been created by other guys. All is clear. Maybe if you ask them, they could allow you to do what you want ++
  5. At start I can answer to the last question. You can use this kit in your own project (you should credit its developper), but you cannot use models like weapons, vehicules, etc - if you want to make money. There is a copyright on them. For a project for free, I assume that you can... For the camera when you are in the buggy, change simply its position and rotation what is the problem? To shoot a car or a barrel, I have no clue about what you did - and what you are supposed to do
  6. I am surprised reading that the german troops was equipped with italian Beretta MP. I have never read that before today. Thank for info ++
  7. Gore :/
  8. If I understand you - in fact, today you have nothing - and you want to create a full (solid) game with an unpaid volunteer team. Right? I read consciently your explanation and I noticed that you plan many many things - this project seems a little bit too big. However I wish you the best ++
  9. Nice work on the texture. Maybe a little too darkly ++
  10. It's a first announce. I have no clue about the main gameplay, but this aesthetic is just gorgeous ++
  11. Another great game with an amazing aesthetic - something new (I hope) ++
  12. Thank you for your kind words. To display this aesthetic I use a shader which posterizes colors with a few shades. Also it pixelates 4x4 the screen using a pattern according contrast. When the player is wounded, it applies a gray effect and inverts colors ... Please share this project with your friends ++
  13. Abaddon is the hebrew name for the angel of the abyss in the Bible (apocalypse 9:11). Today this is just my entry for the 38th LudumDare session. I did a paced FPS - a survival game in which you must fight against a horde of mischievous creatures in a little arena (50x50). The columns delimitate your small world (the theme). When you see them, it means that you are not far to the void. Be careful! Each creature has its own behavior : a skull follows you in a wave movement and explodes near of you. A ram twirls around you, trying to hit you. A spider is looking for fresh meat and it spits on you its poison. The monster comes from the ground and knocks you really hard... Excepted the last specie, you cannot see how and where are spawned the enemies. I did many scripts to create an oppressive and darkly environement from which the creatures appear. You are always surounded by them. Kill them and try to do the best score which will be saved automatically in a leaderboard - the hall of fame. Using the LMB, you shoot fireballs, also using RMB, you shoot like with a shotgun, but its firerate is low. When you kill a monster or a spider, some blue dust appears. Passing through it, you gain health... I guess that if you can (more or less) define how the spawn script works, you can elaborate an efficient strategy. Please play this game and tell me your point of view. I hope that you enjoy. Thank you. I wish you the best. Bye ++
  14. Very politically incorrect But according what you said about Apple, I think that their censorship is just a little bit too pro-fascist :/
  15. The theme which has been chosen by the community is - A small world. Great! And now I have to create something with that ++