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Whyherro

Premium Member
  • Content count

    1,005
  • Joined

  • Last visited

  • Days Won

    19

Whyherro last won the day on March 15

Whyherro had the most liked content!

Community Reputation

257 Excellent

About Whyherro

  • Rank
    Nativv Studios CEO (Too cliche?)

Profile Information

  • Gender
    Not Telling
  • Location:
    Canada
  • Interests
    C#

Recent Profile Visitors

1,455 profile views
  1. [Unity 5] Free Survival RPG Kit

    Wow, This is free?! Thanks for the share!
  2. Satellite Reign for free

    That looks really good. Thanks man!
  3. Website design feedback

    Thanks so much for the feedback! I agree with everything you said. The title tile now is full height of the screen and I changed colours and made sure everything is centered properly! Check out the changes here!
  4. Website design feedback

    Not sure if anyone saw the original layout I had in the chat yesterday, But I thought I could do a lot better and came up with this! https://whyherro1.gitlab.io/blog/ If anyone could please check it out and give me some advice, suggestions etc that would be great!
  5. Lmfao you joined 37 minutes ago. This was posted 2 years ago and the poster last logged in 2 years ago.
  6. I've been using Affinity designer for almost 4 months and I gotta say that I've never looked back at Photoshop. After awhile of using Photoshop it gets sluggish and slow, with Affinity it's super fast even after hours of use.
  7. Lonely World

    Crazy to see the motivation and drive you have for a project, I wish you the best of luck to the future of your project! It's not everyday you see someone here working on a project for 5 years. Your mapping has gotten a lot better over the years
  8. Just wanted to show something I thought was kinda cool with Naughty If any of my "Enemy Essential" variable are 0 a warning pops up. If my "Max Health" is less then health a warning pops up to show you what is wrong. Just wanted to show what you can do with a few lines. Edit: One more! My enemy types are only changed when they spawn, so there really is no way for me to change them while running unless I just spawn a new enemy, this is an easy fix with Naughty! Sorry if I keep spamming this Asset, I just really think it's amazing!
  9. ProBuilder + Polybrush + ProGrids FREE

    Hope you guys have fun using these! I personally don't really work with 3D environments, so it would be great to see what you guys come up with using these tools!
  10. Hey all! I found this repo a week or two ago and I've been using it constantly to organize my inspectors https://github.com/dbrizov/NaughtyAttributes Examples are in the readme of the repo same with the License
  11. Not sure if this is new news or not, but ProBuilder, Polybrush and ProGrids are now owned by Unity and FREE!! https://assetstore.unity.com/packages/tools/modeling/probuilder-111418 https://assetstore.unity.com/packages/3d/polybrush-beta-111427 https://assetstore.unity.com/packages/3d/progrids-111425
  12. HTML in UI Text

    I know this isn't what you want, but PowerUI went opensource awhile ago and you make UI with HTML And CSS https://github.com/Kulestar/powerui
  13. Unity Hub

    This looks pretty sweet! In my opinion tho, Unity should already do this and not have to have another app for this https://blogs.unity3d.com/2018/01/24/streamline-your-workflow-introducing-unity-hub-beta/
  14. Hello from 17 Years old game dev :)

    Hey man, Welcome to Armedunity! (The best Unity forum out there!!) I'm sure everyone will gladly welcome you here with open arms! -Whyherro
  15. [Work In Progress] Rangers 2D RPG

    By the way, Follow my twitter for the latest development. @Whyherro1 I'll be updating the thread every few weeks or so when I feel like I've added enough for an update
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