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Mountains

Member
  • Content count

    114
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Mountains

  1. Problem with getting started.

    If you want something good, join a serious team.
  2. One of my designs

    Hello my friend. I am a designer. This is not the logo actually you made a some ''Logotype' Do something simpler and try to do something using only one or two colors. You decorated the design too much and its not right way. It can be difficult to read when you use the design a little smaller. If you want the design to look more professional. Look at good designs. Write logotype to Google. and do plenty of design practice.
  3. Hi guys and girl. I want to collaborate with someone or team. You know, Im artist. I can... but I don't want to make 3d model work now. Mostly Drawing, design, art direction... Pls. Only realistic and serious projects, not fan game works, copycat survival games or boring we want you type military fps games vs... Thank you. Especially in Stockholm / Sweden !
  4. Artist - I want to collaborate with someone.

    I can... but I don't want to make 3d model work now. Mostly Drawing, design, art direction...
  5. Morning Sketches

    15.08.2015
  6. Morning Sketches

    Some minor changes and color test.
  7. Morning Sketches

    BABY - One shot comic book ( science fiction, horror ) Character portrait from story. (Line art)
  8. Morning Sketches

    https://www.instagram.com/p/BPIaIAAvs/
  9. What would be easier to learn

    Actually for 3d game ...I thing.. old sega game name ''Virtual On'' type refined game projects... will be more realistic for small teams or learning issue. make 3d games really hard for one people you know... = creating gameplay, coding, animation, modelling, effects, art design etc... I tried before make different type 3d game 3-4 times but for one people, waste of time. Its basically suicide but you can make nice 3d game with small team. Minimum 4-5 people for 3d game... Artist-designer, Modeller, Coder and animator. Be easy to learn... Bushido blade
  10. Morning Sketches

    Another one.
  11. Low poly furniture modelling ?

    Hi guys and girls ! I have a problem with... low poly works. This type modelling is wrong for low-polygon ? MAYA I want to make cartoony looking environments but ı don't understand something or... Why can't make soft edge for low poly or black sections isn't problem or ı don't understand how to make low poly ? We using hard surface ? Yes ım never make low poly works !!! seriously Thank you...
  12. Low poly furniture modelling ?

    Thank you very much OcularCash and SmokeyKilla
  13. Morning Sketches

    Hahaha ! Thank you guys
  14. Morning Sketches

    Drawing with my finger :)))
  15. Morning Sketches

    Thank you guys Star Wars from my old instagram page. and some pixel hahaha.
  16. Morning Sketches

    Its old - 2013 (Line art) incomplete concept but now... Im Redesign this things... for 3D... BABY : (ORIGINAL) OLD VERSİON . BONUS : MOTHER
  17. Morning Sketches

    Digital Art Process : Sketch
  18. Morning Sketches

    Thank you guys
  19. Morning Sketches

    Thank you. SmokeyKilla, Beanster, gecko, AdsCryptoz First one biomechanic evil, devil This one .... Cthulhu speaking : Im not f... king kong idiots... 16.08.2015
  20. Screen Shake

    Hi... guys and girls whats up ? How to do I make... enemy collides with the player and screen shake ? I find this script (screenshake) but ı don't understand how to work... thank you :=) using UnityEngine; using System.Collections; public class CameraShake : MonoBehaviour{ private static Vector3 originPosition; private static Quaternion originRotation; private static float shakeDecay = 0.002f; private static float shakeIntensity; public static IEnumerator Shake(Transform t){ originPosition = t.position; originRotation = t.rotation; shakeIntensity = 0.3f; while (shakeIntensity > 0) { t.position = originPosition + Random.insideUnitSphere * shakeIntensity; t.rotation = new Quaternion ( originRotation.x + Random.Range (-shakeIntensity, shakeIntensity) * .2f, originRotation.y + Random.Range (-shakeIntensity, shakeIntensity) * .2f, originRotation.z + Random.Range (-shakeIntensity, shakeIntensity) * .2f, originRotation.w + Random.Range (-shakeIntensity, shakeIntensity) * .2f); shakeIntensity -= shakeDecay; yield return false; } } public static IEnumerator Shake(Transform t, float i){ originPosition = t.position; originRotation = t.rotation; shakeIntensity = i; while (shakeIntensity > 0) { t.position = originPosition + Random.insideUnitSphere * shakeIntensity; t.rotation = new Quaternion ( originRotation.x + Random.Range (-shakeIntensity, shakeIntensity) * .2f, originRotation.y + Random.Range (-shakeIntensity, shakeIntensity) * .2f, originRotation.z + Random.Range (-shakeIntensity, shakeIntensity) * .2f, originRotation.w + Random.Range (-shakeIntensity, shakeIntensity) * .2f); shakeIntensity -= shakeDecay; yield return false; } } }
  21. Screen Shake

    OcularCash, geckoo, YoungDeveloper, themars2011 thank you soooo much
  22. Rhodope (Survival Horror)

    Hi Armedunity members... long time no see Whats up ? Project : Like old school resident evil game and old fashioned camera angles. not pre-rendered (real time) all 3d environments in progress. (Corridor) Test Shot. (not final)
  23. Rhodope (Survival Horror)

    Bonus : Cell phone (Finger arts)
  24. Camera problem ''Null reference''

    Hi guys and girls how to fix this 'Null reference' I can't... Thank you !
  25. Camera problem ''Null reference''

    Thank you nub, RedCrusaderGames, MyIsaak Problem is a İnspector menu =Tags sorry guys and thank you very much. http://vidmg.photobucket.com/albums/v248/thedario/11400371_10206248850933380_35404123_n_zps7vqwfkxm.mp4
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