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OneManArmy last won the day on June 22

OneManArmy had the most liked content!

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About OneManArmy

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  • Birthday 04/19/1983

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    Game development

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  1. show us code you used with GetComponentsInChildren. Personally i wouldn't use GetComponentsInChildren, if it will be used often.
  2. OneManArmy

    Long time

    We always had small group of active members (less than 1%). 99% of members came here just to download something. Now most from this 1% grew up (literally and as devs) and moved forward. New generation now follows Brackeys, quill18 and join their community's. By the way, 800k subs for channel related to game dev(unity tutorials)... holly shit. Few years ago i thought that it is not possible. @Erarnitox Not "kit was transformed", but i started to work on another project. Modern FPS was made from all kits. Actually more code from Free FPS Kit was used, then from Premium.
  3. Thanks to changes in unity 2018.2 i stuck on 2018.1
  4. что со звуком? Чем ты звук записывал? из динамика микрофон сделал?
  5. @Erarnitox helicopter was in old version
  6. https://www.youtube.com/results?search_query=unity+UI+healthbar
  7. Omg, it's such a quest They give you game for "free", but only way to get is for free is to send it as gift? and you can't send it to yourself, right? I need tutorial...
  8. If you can't figure out why player can't move, then you should not use this kit - you are not ready to make multiplayer game. If you need help with something, then create topic in forum and explain what are you trying to achieve.
  9. "Nothing here is working" = what exactly is not working? maybe contact author, or ask for help in forum. broken = only for noobs. If project was made in older version of unity engine - errors are expected.... outdated = we are not removing old files and there are many devs who are using old versions of unity engine. Also if you are not noob, you can update any project.
  10. And he commented 2 years ago... why do you bump up old topics?
  11. https://docs.unity3d.com/ScriptReference/CharacterController.OnControllerColliderHit.html
  12. Basically each month Epic will give assets from Unreal Marketplace for free. This month you can get following assets for free (save 180 euro) : Advanced Locomotion System V3: https://www.unrealengine.com/marketplace/en-US/slug/advanced-locomotion-system-v1 Crazy Insane Dining Sets: https://www.unrealengine.com/marketplace/en-US/slug/crazy-insane-dining-sets DENT - Networked Destruction: https://www.unrealengine.com/marketplace/en-US/slug/dent-destructible-environment Mega Game Music Collection: https://www.unrealengine.com/marketplace/en-US/slug/mega-game-music-collection Melee Weapons Pack: https://www.unrealengine.com/marketplace/en-US/slug/melee-weapons-pack And New Permanently Free Content: Advanced Glass Material Pack: https://www.unrealengine.com/marketplace/en-US/slug/advanced-glass-material-pack City Subway Train - Modular: https://www.unrealengine.com/marketplace/en-US/slug/city-subway-train-modular
  13. OneManArmy

    Refresh Rate

    If you have 120Hz, or 144Hz monitor, will you play on 60Hz? Limit framerate by setting lower refresh rate? As i understand there are few requirements: 1) vsync should be on 2) fullscreen And because of these requirements players are confused... they set resolution with refresh rate, but refresh rate will not apply (in many cases). It will change to your monitor refresh rate. But most (if not all) games has option to set framerate. And there are other ways to set fremerate limit.
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