Jump to content
This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.

OneManArmy

Administrators
  • Content count

    3,750
  • Joined

  • Last visited

  • Days Won

    133

OneManArmy last won the day on November 11

OneManArmy had the most liked content!

Community Reputation

1,289 Excellent

About OneManArmy

  • Rank
    Programmer
  • Birthday 04/19/1983

Profile Information

  • Gender
    Male
  • Location:
    Latvia
  • Interests
    Game development

Recent Profile Visitors

13,626 profile views
  1. Need help with Tactical Shooter AI.

    Contact developer: ai@squared55software.com
  2. Fps kit ww2 (Help/Photon)

    quill18 has good tutorial for beginners: https://www.youtube.com/watch?v=AIgwZK151-A&list=PLbghT7MmckI7BDIGqNl_TgizCpJiXy0n9
  3. Fps kit Mobile

    Which kit you are trying to "convert"?
  4. Fps kit Mobile

    YES
  5. Gun with barrels shoot one bullet !!

    * move "for loop" out of Update() * add yield return new WaitForSeconds(waitTime) in for loop. * use bool to check if you can fire.
  6. Gun with barrels shoot one bullet !!

    Hi, how can you fire 3 bullets, when you instantiate only one bullet? GameObject fire = Instantiate(prefab) as GameObject; and then you move this bullet 3 times. try: private GameObject bullet0; public GameObject[] barrels; void Start () { bullet0 = Resources.Load("fire_bullet") as GameObject; } void Update () { if (Input.GetKeyDown(KeyCode.UpArrow)) { for(int i = 0; i < barrels.Length; i++){ GameObject bullet = Instantiate(bullet0) as GameObject; bullet.transform.position = barrels[i].transform.position; Rigidbody rb = bullet.GetComponent<Rigidbody>(); rb.velocity = transform.forward * 100f; } } }
  7. New to unity

    Hi, i don't think that you will find team where other team members will teach you how to use unity/make games. Watch tutorials on youtube and read forums/blogs.
  8. 1) simply divide by 10f 2) why you want to know length of integer? you can check if your int > 9999 = length 5+
  9. Weapon - Sphinx SDP Compact Alpha Wolf 

    Yes, asset store has ripped models (like any other store... turbosquid, cgtrader). Sellers are not required to provide any personal information. Even if scammer was caught, he can create new account and continue sell ripped content. Worst part is that asset store is not informing buyers when asset was removed (because they will have to refund money). It leads to next problem... you can get in trouble, because now you are using ripped content in your game and you don't know about it, because store decided to hide this information from you. I talked with support and they told me "i notified our asset store team about your complaints". I doubt that something will change, so be very skeptical before you buy assets from AS. You can lose not only your money, but also get in trouble.
  10. Progressive Reloading(Shotgun)

    Hi, you can use for or while loop. https://unity3d.com/learn/tutorials/topics/scripting/loops
  11. All of my metadata files are CORRUPTED!!

    and of course you don't have backup. #1 rule - always make backups for important projects. When it happened? after upgrade/downgrade? Seems that here is similar problem and in answers you can find solution: https://forum.unity.com/threads/unity-4-5-memory-stream-is-corrupted.248356/ Before you will do anything, make a backup.
  12. Need Demonic Horse

    You can always ask your family members to pay. Here will be free horse model (.obj file format) : https://www.turbosquid.com/3d-models/free-low--horse-3d-model/810753 If you need "demonic" horse, modify texture/mesh.
  13. How to recoil Spray Pattern (Like CSGO)

    show us code
  14. Playfab and gamesparks

    Hi, maybe someone use/used in past playfab and/or gamesparks and can give some information about them? More i read about playfab, less i understand how much you will have to pay. About gamesparks pricing everything is more or less clear (if you cross 100K MAU, you pay 2 cents for every MAU), but also they have this "fair use policy" with some limitations per MAU. Nobody can exceed these limitations (i mean, not even one player)? Or it's average number from all MAU?
  15. How to recoil Spray Pattern (Like CSGO)

    it's not about performance, but to get the same spray pattern. https://youtu.be/Pa5QfRNlSp0?t=22
×