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matheusfig1

Gun Attachments System

79 posts in this topic

Is There any chance of implementing this to the FPS constructor if so how ?

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How would you be able to put the attatchments on the gun, and then import the gun with attatchments into the scene? how would you do that?

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When I exported the project the weapons aren't working... :(

Edited by New Developer

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the weapons are not suposed to work like shooting and all, the attachments on the gun are the focus of this script and example project, so the player can make his own shoot script

Edited by matheusfig1

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