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Altjen

How to start a fps multiplayer game with unity?

Question

hi, I am doing a simple multiplayer game for my last year project in software engineering subject.- -o

But I had some questions which I couldn't find the answer in google. so questions are listed under:

 

1- which part do I create first, the character + story then implement the multiplayer? 

2- what tool is the best for multiplayer? photon or unity multiplayer tool? (or else?) 

 

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It's easier if you make it multiplayer at the start, not implement it later.
Photon is a more like a network library, more complete solutions while in unet you have to create most things by yourself.
Maybe think the story first so the development wont get stuck because you dont know what to create next?

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I highly recommend starting with the networking first. Build up your base, then work on graphics, models, characters etc...

I also recommend using Photon, it is very easy to learn. At least for me it was :).

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unet is unity network?

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Correct

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thanks

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