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Search the Community: Showing results for tags 'platformer'.



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Found 7 results

  1. Anyone interested in messing around with a 2D platformer? (Making not Playing) I've been kind of bored lately and started a little project similar to Pixel Survival 2. As of now its mostly on paper and in my head besides a few things like the main core engine which is a tough choice between Corgi and Platformer Pro. (Dont hate on the choices lol) The main idea is to make a RPG kind of 2D platformer with ideas from games like Zelda, God of War, and Pixel Survival. Thinking a long story line gameplay with going feral as a theme Not quite planning on making any money off this project but i am determined to finish what ive started so my brain can move on. Pretty much just wondering if anyone thats also bored or has free time would wanna join in on the fun doesnt matter what skills you may offer 2D art & animations, audio, coding just having another person to talk game design with is good when your surrounded by "normal people" Feel free to hit me up -Note- This is NOT any form of a job/request/showcase/offer or anything else lol Im just that guy in a circle passing the peace pipe outside the circle.
  2. Lolly and The Monsters CrazyCatz I have been working on this isometric platformer for a while now, and it has started to take shape. You pay as Lolly, a girl who is looking for her lost cat, on her journey she encounters some fun puzzles and deadly monsters. The game features three scenes each containing 10 levels. I have setup a patreon too, if anyone wants to support go ahead - https://www.patreon.com/Akishaqs Follow on twitter - https://twitter.com/The_CrazyCatz Like my facebook page - https://www.facebook.com/LollyAndTheMonsters IndieDB - http://www.indiedb.com/games/lolly-and-the-monsters/news/intro-lolly-and-the-monsters Here are some more screenshots of work in progress. Help me grow ! Like facebook and follow on twitter. Regards Shaqs Aki
  3. Hey there AU ! So I've been working on a game with a friend for like 2 weeks, and we've made a huge progress through our best efforts. we are only two people my friend ( the programmer ) and me ( the rest ). we hope to release it on mobiles and PC/MAC within next 3 months. The game is a 2.5D platformer with no name yet, The game is in early development stage. We have our scene first models done, Mechanics done, 2 AIs are game ready and others are WIP along with the GUI. I am handling the art side of the project and I need some help with level designing. Artstyle of the Project : We are looking for a level designer to speed up the development . The designer has to make level layouts with the mechanics, hazards, AIs to make the gameplay hard and fun, think of new Ideas for better gameplay etc. The project will feature a revenue share which will be discussed with the level designer. if interested shoot me a pm or mail " Shaqs@outlook.in " with your portfolio. Happy developing Shaqs Aki
  4. Aww Snap !!! Goto - http://armedunity.com/topic/13677-level-designer-for-a-platformer-poly-art/?view=getnewpost
  5. PONGO [ Released ] Grab your Pongo, a tool usable as either a pogo stick or a gun, to obliterate enemies and traverse the vast islands of Flubber. Balance rapid movement and high jumps with challenging combat, hordes of enemies, puzzles and traps at every turn. Featuring over 45 challenging levels, charming 3D environments and an immersive original soundtrack, Pongo puts a new twist on classic platformer and shooter mechanics. Grab your Pongo and let the adventure begin! The Team Fenner Stevens : The Game Designer Shaqs Aki : The Modeler Ermal ferrati : The Coder Thanks to those who supported us to get GreenLit ^ ^ http://store.steampowered.com/app/369000/ We made it !
  6. Hello guys, I have been working on a 2D platformer for sometime now. I am using free art from OGA. The game is going good except for one thing,as i am using free art I am limited to what the artists have created. My character can melee or throw darts but the problem is the animations are only for throwing darts when in idle or jumping, same with the melee. So in order to play melee or throw and it to look properly i have to pause the entire movement to be able to do so. It feels wrong to me and I was asking what are your thoughts on this ? What should i do? Thanks
  7. Version 1.0

    191 downloads

    This package comes with everything you need to make 2D platformers in Unity3D including a demo scene.