This site uses cookies! Learn More

This site uses cookies!

armedunity.com uses cookies to improve user experience.

By continuing to use this site, you agree to allow us to store cookies on your computer.

Zhavier

Premium Member
  • Content count

    229
  • Joined

  • Last visited

Community Reputation

78 Excellent

About Zhavier

  • Rank
    Premium
  • Birthday 01/25/1999

Profile Information

  • Gender
    Male
  • Location:
    St. Kitts - Caribbean

Contact Methods

Recent Profile Visitors

502 profile views
  1. If I were him, I wouldn't.
  2. Hi!

    Hey there! Welcome to the forums. I hope you enjoy your stay
  3. I can build one from the ground up, based on your budget of course.
  4. Paid Market or Free Market? What does that mean? The Division quality kit? Eh. No. I'm merely a programmer and graphic artist. Modeling is out of my reach.
  5. If you're willing to pay, I can make you one >.>
  6. Another method would probably be to have the UI rendered by it's own camera. Pretty much the same method most people use for rendering first person weapons.
  7. First post and it's a release? Pleasure to meet you
  8. It's only been a few hours. Being impatient with rev-share isn't the way to go.
  9. I have, it works nicely too.
  10. It's easy to code, what I do is setup a GameObject on the camera, shoot a raycast from the middle of the camera to inf, then move that GameObject to the hit.point. Next I set the target for the AimIK to the GameObject and bam.
  11. I actually started using it a few days ago. For some reason I always overlooked it. Another Image Effect I thought looked good (mostly with terrains and stuff) is Tonemapping.
  12. Can I claim ownership too? Seems like everyone is taking ownership over things they didn't make =/
  13. I believe that's what I read at the time. Thanks a lot.
  14. Zhavier